tnl/t_array_api.c \
tnl/t_array_import.c \
tnl/t_context.c \
- tnl/t_eval_api.c \
- tnl/t_imm_alloc.c \
- tnl/t_imm_api.c \
- tnl/t_imm_debug.c \
- tnl/t_imm_dlist.c \
- tnl/t_imm_elt.c \
- tnl/t_imm_eval.c \
- tnl/t_imm_exec.c \
- tnl/t_imm_fixup.c \
tnl/t_pipeline.c \
+ tnl/t_save_api.c \
+ tnl/t_save_loopback.c \
+ tnl/t_save_playback.c \
tnl/t_vb_fog.c \
tnl/t_vb_light.c \
tnl/t_vb_normals.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
- tnl/t_vb_vertex.c
+ tnl/t_vb_vertex.c \
+ tnl/t_vtx_api.c \
+ tnl/t_vtx_eval.c \
+ tnl/t_vtx_exec.c
+
ASM_C_SOURCES = \
x86/common_x86.c \
drivers/svga/svgamesa24.c \
drivers/svga/svgamesa32.c
+FBDEV_DRIVER_SOURCES = \
+ drivers/fbdev/glfbdev.c
### Groups of files
$(GLAPI_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
+ $(TNL_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
- $(TNL_SOURCES) \
$(ASM_C_SOURCES)
# This will probably get set to $(X86_SOURCES) in Make-config:
DRIVER_SOURCES = \
$(X11_DRIVER_SOURCES) \
$(GLIDE_DRIVER_SOURCES) \
- $(SVGA_DRIVER_SOURCES)
+ $(SVGA_DRIVER_SOURCES) \
+ $(FBDEV_DRIVER_SOURCES)
endif