# Mesa 3-D graphics library
-# Version: 5.1
+# Version: 7.0
#
# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
#
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-# MinGW core makefile v1.3 for Mesa
+# MinGW core makefile v1.4 for Mesa
#
-# Copyright (C) 2002 - Borca Daniel
+# Copyright (C) 2002 - Daniel Borca
# Email : dborca@users.sourceforge.net
# Web : http://www.geocities.com/dborca
+# MinGW core-gl makefile updated for Mesa 7.0
+#
+# updated : by Heromyth, on 2007-7-21
+# Email : zxpmyth@yahoo.com.cn
+# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
+# The others havn't been tested yet.
+# 2) The generated DLLs are *not* compatible with the ones built
+# with the other compilers like VC8, especially for GLUT.
+# 3) Although more tests are needed, it can be used individually!
+
#
# Available options:
#
-
.PHONY: all clean
.INTERMEDIATE: x86/gen_matypes.exe
.SUFFIXES: .rc .res
-TOP = ../..
-GLIDE ?= $(TOP)/glide3
-LIBDIR = $(TOP)/lib
+# Set this to the prefix of your build tools, i.e. mingw32-
+TOOLS_PREFIX = mingw32-
+
ifeq ($(ICD),1)
- GL_DLL = mesa32.dll
- GL_IMP = libmesa32.a
+ LIB_NAME = mesa32
else
- GL_DLL = opengl32.dll
- GL_IMP = libopengl32.a
+ LIB_NAME = opengl32
endif
-LDLIBS = -lgdi32
+DLL_EXT = .dll
+IMP_EXT = .a
+LIB_PRE = lib
+STRIP = -s
+
+AR = ar
+ARFLAGS = crus
+DLLTOOL = dlltool
+
+TOP = ../..
+GLIDE ?= $(TOP)/glide3
+LIBDIR = $(TOP)/lib
+
+GL_DLL = $(LIB_NAME)$(DLL_EXT)
+GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
+
+MESA_LIB = libmesa.a
+CC = $(TOOLS_PREFIX)gcc
+
+LDLIBS = -lgdi32 -luser32 -liberty
+LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
+
+CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
+CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
-CC = mingw32-gcc
-CFLAGS += -DBUILD_GL32 -D_OPENGL32_
-CFLAGS += $(INCLUDE_DIRS)
-CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
ifeq ($(FX),1)
CFLAGS += -I$(GLIDE)/include -DFX
LDLIBS += -L$(GLIDE)/lib -lglide3x
CFLAGS += -DUSE_MGL_NAMESPACE
GL_DEF = drivers/windows/icd/mesa.def
else
- GL_DEF = drivers/windows/gdi/mesa.def
+ GL_DEF = $(LIB_NAME).def
endif
endif
-AR = ar
-ARFLAGS = rus
-ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+
UNLINK = del $(subst /,\,$(1))
-else
+ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+UNLINK = $(RM) $(1)
+endif
+ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
UNLINK = $(RM) $(1)
endif
-include sources
+include sources.mak
+
+CFLAGS += $(INCLUDE_DIRS)
ifeq ($(X86),1)
CFLAGS += -DUSE_X86_ASM
endif
endif
-SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES)
+SOURCES = $(MESA_SOURCES) $(GLAPI_SOURCES) $(X86_SOURCES) $(DRIVER_SOURCES)
OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
.c.o:
$(CC) -o $@ $(CFLAGS) -c $<
-.S.o:
- $(CC) -o $@ $(CFLAGS) -c $<
.s.o:
$(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
+
.rc.res:
windres -o $@ -Irc -Ocoff $<
-all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
+
+all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
+
+$(LIBDIR):
+ mkdir -p $(LIBDIR)
$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
- dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS)
+ $(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
+ $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GL_DEF) $^
+ $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
+
$(X86_OBJECTS): x86/matypes.h
# with USE_X86_ASM (useful for trace/debug)
ifeq (1,1)
x86/glapi_x86.o: x86/glapi_x86.S
- $(CC) -o $@ $(CFLAGS) -U__WIN32__ -DSTDCALL_API -c $<
+ $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
else
main/dispatch.o: main/dispatch.c
$(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $<
$(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
clean:
- -$(call UNLINK,array_cache/*.o)
-$(call UNLINK,glapi/*.o)
-$(call UNLINK,main/*.o)
-$(call UNLINK,math/*.o)
+ -$(call UNLINK,vbo/*.o)
-$(call UNLINK,shader/*.o)
+ -$(call UNLINK,shader/slang/*.o)
+ -$(call UNLINK,shader/grammar/*.o)
-$(call UNLINK,sparc/*.o)
-$(call UNLINK,ppc/*.o)
-$(call UNLINK,swrast/*.o)
-$(call UNLINK,swrast_setup/*.o)
-$(call UNLINK,tnl/*.o)
-$(call UNLINK,x86/*.o)
+ -$(call UNLINK,x86/rtasm/*.o)
+ -$(call UNLINK,x86-64/*.o)
-$(call UNLINK,drivers/common/*.o)
+ -$(call UNLINK,drivers/glide/*.o)
+ -$(call UNLINK,drivers/windows/fx/*.o)
+ -$(call UNLINK,drivers/windows/fx/*.res)
-$(call UNLINK,drivers/windows/gdi/*.o)
-$(call UNLINK,drivers/windows/icd/*.o)
- -$(call UNLINK,drivers/glide/*.o)
- -$(call UNLINK,drivers/glide/*.res)