##################################
# build flags
##################################
-FLAGS = -DH3 -DFX -DBUILD_GL32
+FLAGS = -DFX -DBUILD_GL32
!if "$(USE_IEEE)"=="1"
FLAGS = $(FLAGS) -D__i386__
SWRAST_SETUP_SOURCES =\
swrast_setup\ss_context.c\
- swrast_setup\ss_triangle.c\
- swrast_setup\ss_vb.c
+ swrast_setup\ss_triangle.c
TNL_SOURCES =\
tnl\t_array_api.c\
tnl\t_vb_texgen.c\
tnl\t_vb_texmat.c\
tnl\t_vb_vertex.c\
+ tnl\t_vertex.c\
tnl\t_vtx_api.c\
tnl\t_vtx_eval.c\
tnl\t_vtx_exec.c
DRIVER_SOURCES =\
+ drivers\common\driverfuncs.c\
drivers\glide\fxapi.c\
drivers\glide\fxdd.c\
drivers\glide\fxddspan.c\
$(RM) swrast_setup\*.obj
$(RM) tnl\*.obj
$(RM) x86\*.obj
+ $(RM) drivers\common\*.obj
$(RM) drivers\glide\*.obj
$(RM) drivers\glide\*.res
$(RM) $(LIBDIR)\*.pdb