mesa: lift memcpy_get_tex_image() code from intel driver into core Mesa
[mesa.git] / src / mesa / SConscript
index 9ffc15eeb7bf3d187d377e73c58026fbf2da1097..309e0e54d0734e4664250a48efca50894a86b02a 100644 (file)
@@ -56,6 +56,7 @@ if env['platform'] != 'winddk':
                'main/feedback.c',
                'main/ffvertex_prog.c',
                'main/fog.c',
+               'main/formats.c',
                'main/framebuffer.c',
                'main/get.c',
                'main/getstring.c',
@@ -78,17 +79,20 @@ if env['platform'] != 'winddk':
                'main/rastpos.c',
                'main/rbadaptors.c',
                'main/readpix.c',
+               'main/remap.c',
                'main/renderbuffer.c',
                'main/scissor.c',
                'main/shaders.c',
                'main/shared.c',
                'main/state.c',
                'main/stencil.c',
+               'main/syncobj.c',
                'main/texcompress.c',
                'main/texcompress_s3tc.c',
                'main/texcompress_fxt1.c',
                'main/texenv.c',
                'main/texenvprogram.c',
+               'main/texfetch.c',
                'main/texformat.c',
                'main/texgen.c',
                'main/texgetimage.c',
@@ -187,20 +191,26 @@ if env['platform'] != 'winddk':
                'shader/arbprogram.c',
                'shader/atifragshader.c',
                'shader/grammar/grammar_mesa.c',
+               'shader/hash_table.c',
+               'shader/lex.yy.c',
                'shader/nvfragparse.c',
                'shader/nvprogram.c',
                'shader/nvvertparse.c',
                'shader/program.c',
+               'shader/program_parse.tab.c',
+               'shader/program_parse_extra.c',
                'shader/prog_cache.c',
                'shader/prog_execute.c',
                'shader/prog_instruction.c',
                'shader/prog_noise.c',
                'shader/prog_optimize.c',
                'shader/prog_parameter.c',
+               'shader/prog_parameter_layout.c',
                'shader/prog_print.c',
                'shader/prog_statevars.c',
                'shader/prog_uniform.c',
                'shader/programopt.c',
+               'shader/symbol_table.c',
                'shader/shader_api.c',
        ]