Import('*')
+import filecmp
+import os
+import subprocess
env = env.Clone()
'main/ffvertex_prog.c',
'main/fog.c',
'main/formats.c',
+ 'main/format_unpack.c',
'main/framebuffer.c',
'main/get.c',
'main/getstring.c',
'main/readpix.c',
'main/remap.c',
'main/renderbuffer.c',
+ 'main/samplerobj.c',
'main/scissor.c',
'main/shaderapi.c',
'main/shaderobj.c',
+ 'main/shader_query.cpp',
'main/shared.c',
'main/state.c',
'main/stencil.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texenv.c',
- 'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
'main/texgetimage.c',
'main/texobj.c',
'main/texpal.c',
'main/texparam.c',
- 'main/texrender.c',
'main/texstate.c',
'main/texstore.c',
'main/texturebarrier.c',
'main/transformfeedback.c',
+ 'main/uniform_query.cpp',
'main/uniforms.c',
'main/varray.c',
'main/version.c',
'math/m_xform.c',
]
+math_xform_sources = [
+ 'math/m_xform.c'
+]
+
+swrast_sources = [
+ 'swrast/s_aaline.c',
+ 'swrast/s_aatriangle.c',
+ 'swrast/s_accum.c',
+ 'swrast/s_alpha.c',
+ 'swrast/s_atifragshader.c',
+ 'swrast/s_bitmap.c',
+ 'swrast/s_blend.c',
+ 'swrast/s_blit.c',
+ 'swrast/s_clear.c',
+ 'swrast/s_copypix.c',
+ 'swrast/s_context.c',
+ 'swrast/s_depth.c',
+ 'swrast/s_drawpix.c',
+ 'swrast/s_feedback.c',
+ 'swrast/s_fog.c',
+ 'swrast/s_fragprog.c',
+ 'swrast/s_lines.c',
+ 'swrast/s_logic.c',
+ 'swrast/s_masking.c',
+ 'swrast/s_points.c',
+ 'swrast/s_readpix.c',
+ 'swrast/s_span.c',
+ 'swrast/s_stencil.c',
+ 'swrast/s_texcombine.c',
+ 'swrast/s_texfetch.c',
+ 'swrast/s_texfilter.c',
+ 'swrast/s_texrender.c',
+ 'swrast/s_texture.c',
+ 'swrast/s_triangle.c',
+ 'swrast/s_zoom.c',
+]
+
+swrast_setup_sources = [
+ 'swrast_setup/ss_context.c',
+ 'swrast_setup/ss_triangle.c',
+]
+
+tnl_sources = [
+ 'tnl/t_context.c',
+ 'tnl/t_pipeline.c',
+ 'tnl/t_draw.c',
+ 'tnl/t_rasterpos.c',
+ 'tnl/t_vb_program.c',
+ 'tnl/t_vb_render.c',
+ 'tnl/t_vb_texgen.c',
+ 'tnl/t_vb_texmat.c',
+ 'tnl/t_vb_vertex.c',
+ 'tnl/t_vb_fog.c',
+ 'tnl/t_vb_light.c',
+ 'tnl/t_vb_normals.c',
+ 'tnl/t_vb_points.c',
+ 'tnl/t_vp_build.c',
+ 'tnl/t_vertex.c',
+ 'tnl/t_vertex_sse.c',
+ 'tnl/t_vertex_generic.c',
+]
+
vbo_sources = [
'vbo/vbo_context.c',
'vbo/vbo_exec.c',
'vbo/vbo_save_loopback.c',
]
-vf_sources = [
- 'vf/vf.c',
- 'vf/vf_generic.c',
- 'vf/vf_sse.c',
-]
-
statetracker_sources = [
'state_tracker/st_atom.c',
'state_tracker/st_atom_blend.c',
'state_tracker/st_draw_feedback.c',
'state_tracker/st_extensions.c',
'state_tracker/st_format.c',
+ 'state_tracker/st_glsl_to_tgsi.cpp',
'state_tracker/st_gen_mipmap.c',
'state_tracker/st_manager.c',
'state_tracker/st_mesa_to_tgsi.c',
'program/prog_instruction.c',
'program/prog_noise.c',
'program/prog_optimize.c',
+ 'program/prog_opt_constant_fold.c',
'program/prog_parameter.c',
'program/prog_parameter_layout.c',
'program/prog_print.c',
'program/programopt.c',
'program/sampler.cpp',
'program/symbol_table.c',
+ 'program/string_to_uint_map.cpp',
program_lex,
program_parse[0],
]
+common_driver_sources = [
+ 'drivers/common/driverfuncs.c',
+ 'drivers/common/meta.c',
+]
+
mesa_sources = (
main_sources +
math_sources +
+ math_xform_sources +
program_sources +
vbo_sources +
- vf_sources +
+ tnl_sources +
+ swrast_sources +
+ swrast_setup_sources +
+ common_driver_sources +
statetracker_sources
)
GLAPI = '#src/mapi/glapi/'
gles_headers = []
gles_headers += env.CodeGenerate(
- target = 'es1api/main/glapidispatch.h',
+ target = 'main/api_exec_es1_dispatch.h',
script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen-es/es1_API.xml',
- command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT -c es1 -m remap_table -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
- target = 'es1api/main/remap_helper.h',
+ target = 'main/api_exec_es1_remap_helper.h',
script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen-es/es1_API.xml',
- command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT -c es1 -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
- target = 'es2api/main/glapidispatch.h',
+ target = 'main/api_exec_es2_dispatch.h',
script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen-es/es2_API.xml',
- command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT -c es2 -m remap_table -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
- target = 'es2api/main/remap_helper.h',
+ target = 'main/api_exec_es2_remap_helper.h',
script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen-es/es2_API.xml',
- command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT -c es2 -f $SOURCE > $TARGET',
)
env.Depends(gles_sources, gles_headers)
# build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
+
+
+
+def write_git_sha1_h_file(filename):
+ """Mesa looks for a git_sha1.h file at compile time in order to display
+ the current git hash id in the GL_VERSION string. This function tries
+ to retrieve the git hashid and write the header file. An empty file
+ will be created if anything goes wrong."""
+
+ args = [ 'git', 'log', '-n', '1', '--oneline' ]
+ try:
+ (commit, foo) = subprocess.Popen(args, stdout=subprocess.PIPE).communicate()
+ except:
+ # git log command didn't work
+ if not os.path.exists(filename):
+ # create an empty file if none already exists
+ f = open(filename, "w")
+ f.close()
+ return
+
+ commit = '#define MESA_GIT_SHA1 "git-%s"\n' % commit[0:7]
+ tempfile = "git_sha1.h.tmp"
+ f = open(tempfile, "w")
+ f.write(commit)
+ f.close()
+ if not os.path.exists(filename) or not filecmp.cmp(tempfile, filename):
+ # The filename does not exist or it's different from the new file,
+ # so replace old file with new.
+ if os.path.exists(filename):
+ os.remove(filename)
+ os.rename(tempfile, filename)
+ return
+
+
+# Create the git_sha1.h header file
+write_git_sha1_h_file("main/git_sha1.h")
+# and update CPPPATH so the git_sha1.h header can be found
+env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"])
+
+
#
# Libraries
#
env.Alias('mesa', mesa)
Export('mesa')
+
+SConscript('drivers/SConscript')