mesa: Add remap.c to SConscript.
[mesa.git] / src / mesa / SConscript
index 01620ee61471c8e00af03ef36792dbd93840d300..6810ad832172d4faf8b89288b31e761fd196661f 100644 (file)
@@ -16,6 +16,7 @@ if env['platform'] != 'winddk':
                env.Append(CPPDEFINES = [
                        '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
                        'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 
+                       'WIN32_THREADS', # use Win32 thread API
                ])       
 
        #
@@ -39,6 +40,7 @@ if env['platform'] != 'winddk':
                'main/colortab.c',
                'main/context.c',
                'main/convolve.c',
+               'main/cpuinfo.c',
                'main/debug.c',
                'main/depth.c',
                'main/depthstencil.c',
@@ -76,11 +78,14 @@ if env['platform'] != 'winddk':
                'main/rastpos.c',
                'main/rbadaptors.c',
                'main/readpix.c',
+               'main/remap.c',
                'main/renderbuffer.c',
                'main/scissor.c',
                'main/shaders.c',
+               'main/shared.c',
                'main/state.c',
                'main/stencil.c',
+               'main/syncobj.c',
                'main/texcompress.c',
                'main/texcompress_s3tc.c',
                'main/texcompress_fxt1.c',
@@ -88,6 +93,7 @@ if env['platform'] != 'winddk':
                'main/texenvprogram.c',
                'main/texformat.c',
                'main/texgen.c',
+               'main/texgetimage.c',
                'main/teximage.c',
                'main/texobj.c',
                'main/texparam.c',
@@ -95,6 +101,7 @@ if env['platform'] != 'winddk':
                'main/texstate.c',
                'main/texstore.c',
                'main/varray.c',
+               'main/viewport.c',
                'main/vtxfmt.c',
        ]
        
@@ -163,6 +170,7 @@ if env['platform'] != 'winddk':
                'state_tracker/st_cb_readpixels.c',
                'state_tracker/st_cb_strings.c',
                'state_tracker/st_cb_texture.c',
+               'state_tracker/st_cb_viewport.c',
                'state_tracker/st_context.c',
                'state_tracker/st_debug.c',
                'state_tracker/st_draw.c',
@@ -181,20 +189,26 @@ if env['platform'] != 'winddk':
                'shader/arbprogram.c',
                'shader/atifragshader.c',
                'shader/grammar/grammar_mesa.c',
+               'shader/hash_table.c',
+               'shader/lex.yy.c',
                'shader/nvfragparse.c',
                'shader/nvprogram.c',
                'shader/nvvertparse.c',
                'shader/program.c',
+               'shader/program_parse.tab.c',
+               'shader/program_parse_extra.c',
                'shader/prog_cache.c',
-               'shader/prog_debug.c',
                'shader/prog_execute.c',
                'shader/prog_instruction.c',
                'shader/prog_noise.c',
+               'shader/prog_optimize.c',
                'shader/prog_parameter.c',
+               'shader/prog_parameter_layout.c',
                'shader/prog_print.c',
                'shader/prog_statevars.c',
                'shader/prog_uniform.c',
                'shader/programopt.c',
+               'shader/symbol_table.c',
                'shader/shader_api.c',
        ]
        
@@ -250,7 +264,7 @@ if env['platform'] != 'winddk':
                ])
                mesa_sources += [
                        'x86/common_x86.c',
-                       'x86/x86.c',
+                       'x86/x86_xform.c',
                        'x86/3dnow.c',
                        'x86/sse.c',
                        'x86/common_x86_asm.S',
@@ -341,5 +355,3 @@ if env['platform'] != 'winddk':
                )
                Export('glapi')
 
-       if platform == 'windows':
-               SConscript('state_tracker/wgl/SConscript')