mesa: minor clean-ups in bumpmap functions
[mesa.git] / src / mesa / SConscript
index 273ce1128063a2bf1dbc2ea64a60809979991c80..9ffc15eeb7bf3d187d377e73c58026fbf2da1097 100644 (file)
@@ -81,6 +81,7 @@ if env['platform'] != 'winddk':
                'main/renderbuffer.c',
                'main/scissor.c',
                'main/shaders.c',
+               'main/shared.c',
                'main/state.c',
                'main/stencil.c',
                'main/texcompress.c',
@@ -90,6 +91,7 @@ if env['platform'] != 'winddk':
                'main/texenvprogram.c',
                'main/texformat.c',
                'main/texgen.c',
+               'main/texgetimage.c',
                'main/teximage.c',
                'main/texobj.c',
                'main/texparam.c',
@@ -97,6 +99,7 @@ if env['platform'] != 'winddk':
                'main/texstate.c',
                'main/texstore.c',
                'main/varray.c',
+               'main/viewport.c',
                'main/vtxfmt.c',
        ]
        
@@ -189,7 +192,6 @@ if env['platform'] != 'winddk':
                'shader/nvvertparse.c',
                'shader/program.c',
                'shader/prog_cache.c',
-               'shader/prog_debug.c',
                'shader/prog_execute.c',
                'shader/prog_instruction.c',
                'shader/prog_noise.c',