gallium: add new texture buffer object capability
[mesa.git] / src / mesa / SConscript
index 4c3355bd99f1718acaa3dd2b62c84c6fd10edaf7..a2492f7716fffc750b9b2c8d8bc346cb969ef4ca 100644 (file)
@@ -81,6 +81,7 @@ main_sources = [
     'main/getstring.c',
     'main/glformats.c',
     'main/hash.c',
+    'main/hash_table.c',
     'main/hint.c',
     'main/histogram.c',
     'main/image.c',
@@ -106,6 +107,7 @@ main_sources = [
     'main/renderbuffer.c',
     'main/samplerobj.c',
     'main/scissor.c',
+    'main/set.c',
     'main/shaderapi.c',
     'main/shaderobj.c',
     'main/shader_query.cpp',
@@ -292,7 +294,7 @@ env.Append(CPPPATH = [Dir('.').abspath])
 
 program_sources = [
     'program/arbprogparse.c',
-    'program/hash_table.c',
+    'program/prog_hash_table.c',
     'program/ir_to_mesa.cpp',
     'program/program.c',
     'program/program_parse_extra.c',