'#/src/mesa',
])
-env.Append(CPPDEFINES = [
- 'FEATURE_GL=1',
-])
+enabled_apis = []
+enabled_apis += ['GL']
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
else:
env.Append(CPPDEFINES = [
'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
+ ('HAVE_DLOPEN', '1'),
])
#
'main/debug.c',
'main/depth.c',
'main/dlist.c',
- 'main/dlopen.c',
'main/drawpix.c',
'main/drawtex.c',
'main/enable.c',
'main/enums.c',
'main/errors.c',
+ 'main/es1_conversion.c',
'main/eval.c',
'main/execmem.c',
'main/extensions.c',
'main/format_pack.c',
'main/format_unpack.c',
'main/framebuffer.c',
- 'main/get.c',
'main/getstring.c',
+ 'main/glformats.c',
'main/hash.c',
+ 'main/hash_table.c',
'main/hint.c',
'main/histogram.c',
'main/image.c',
'main/mipmap.c',
'main/mm.c',
'main/multisample.c',
- 'main/nvprogram.c',
'main/pack.c',
'main/pbo.c',
'main/pixel.c',
'main/renderbuffer.c',
'main/samplerobj.c',
'main/scissor.c',
+ 'main/set.c',
'main/shaderapi.c',
'main/shaderobj.c',
'main/shader_query.cpp',
'main/stencil.c',
'main/syncobj.c',
'main/texcompress.c',
+ 'main/texcompress_cpal.c',
'main/texcompress_rgtc.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texgetimage.c',
'main/teximage.c',
'main/texobj.c',
- 'main/texpal.c',
'main/texparam.c',
'main/texstate.c',
'main/texstorage.c',
'main/vtxfmt.c',
]
+glget_sources = [
+ 'main/get.c',
+]
+
math_sources = [
'math/m_debug_clip.c',
'math/m_debug_norm.c',
'state_tracker/st_texture.c',
]
-env.Append(YACCFLAGS = '-d')
+env.Append(YACCFLAGS = '-d -p "_mesa_program_"')
program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
program_parse = env.CFile('program/program_parse.tab.c',
'program/program_parse.y')
program_sources = [
'program/arbprogparse.c',
- 'program/hash_table.c',
+ 'program/prog_hash_table.c',
'program/ir_to_mesa.cpp',
- 'program/nvfragparse.c',
- 'program/nvvertparse.c',
'program/program.c',
'program/program_parse_extra.c',
'program/prog_cache.c',
mesa_sources = (
main_sources +
+ glget_sources +
math_sources +
program_sources +
vbo_sources +
if env['gles']:
- env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
+ enabled_apis += ['ES1', 'ES2']
# generate GLES sources
gles_sources = []
- gles_sources += env.CodeGenerate(
- target = 'main/api_exec_es1.c',
- script = 'main/es_generator.py',
- source = 'main/APIspec.xml',
- command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET'
- )
- gles_sources += env.CodeGenerate(
- target = 'main/api_exec_es2.c',
- script = 'main/es_generator.py',
- source = 'main/APIspec.xml',
- command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET'
- )
# generate GLES headers
gles_headers = []
- gles_headers += env.CodeGenerate(
- target = 'main/api_exec_es1_dispatch.h',
- script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
- command = python_cmd + ' $SCRIPT -c es1 -m remap_table -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'main/api_exec_es1_remap_helper.h',
- script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
- command = python_cmd + ' $SCRIPT -c es1 -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'main/api_exec_es2_dispatch.h',
- script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
- command = python_cmd + ' $SCRIPT -c es2 -m remap_table -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'main/api_exec_es2_remap_helper.h',
- script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
- command = python_cmd + ' $SCRIPT -c es2 -f $SOURCE > $TARGET',
- )
env.Depends(gles_sources, gles_headers)
mesa_sources += gles_sources
+env.Append(CPPDEFINES = ["FEATURE_%s=1" % api for api in enabled_apis])
+
+get_hash_gen_opts = ' '.join(["-a %s" % api for api in enabled_apis])
+
+get_hash_header = env.CodeGenerate(
+ target = 'main/get_hash.h',
+ script = 'main/get_hash_generator.py',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT ' + get_hash_gen_opts +
+ ' -f $SOURCE > $TARGET'
+)
+
+env.Depends(glget_sources, get_hash_header)
+
#
# Assembly sources
#
-if env['gcc'] and env['platform'] not in ('darwin', 'windows'):
+if env['gcc'] and env['platform'] not in ('cygwin', 'darwin', 'windows'):
if env['machine'] == 'x86':
env.Append(CPPDEFINES = [
'USE_X86_ASM',
elif env['machine'] == 'sparc':
mesa_sources += [
'sparc/sparc.c',
- 'sparc/clip.S',
+ 'sparc/sparc_clip.S',
'sparc/norm.S',
'sparc/xform.S',
]
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
+# The api_exec.c file is generated from the GL/ES API.xml file
+env.CodeGenerate(
+ target = 'main/api_exec.c',
+ script = GLAPI + 'gen/gl_genexec.py',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
+ )
+
# We also depend on the auto-generated GL API headers
env.Depends(mesa_sources, glapi_headers)