glslcompiler: fix build breakage
[mesa.git] / src / mesa / SConscript
index ca4a9afce5cdee581de2920e8995fcc9f560e33d..c85085434e4ace1d697db29c82ccabf8144dede0 100644 (file)
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
                'main/clear.c',
                'main/clip.c',
                'main/colortab.c',
+               'main/condrender.c',
                'main/context.c',
                'main/convolve.c',
                'main/cpuinfo.c',
@@ -103,6 +104,7 @@ if env['platform'] != 'winddk':
                'main/texstate.c',
                'main/texstore.c',
                'main/varray.c',
+               'main/version.c',
                'main/viewport.c',
                'main/vtxfmt.c',
        ]
@@ -161,6 +163,7 @@ if env['platform'] != 'winddk':
                'state_tracker/st_cb_blit.c',
                'state_tracker/st_cb_bufferobjects.c',
                'state_tracker/st_cb_clear.c',
+               'state_tracker/st_cb_condrender.c',
                'state_tracker/st_cb_flush.c',
                'state_tracker/st_cb_drawpixels.c',
                'state_tracker/st_cb_fbo.c',
@@ -171,7 +174,6 @@ if env['platform'] != 'winddk':
                'state_tracker/st_cb_readpixels.c',
                'state_tracker/st_cb_strings.c',
                'state_tracker/st_cb_texture.c',
-               'state_tracker/st_cb_viewport.c',
                'state_tracker/st_context.c',
                'state_tracker/st_debug.c',
                'state_tracker/st_draw.c',
@@ -180,6 +182,7 @@ if env['platform'] != 'winddk':
                'state_tracker/st_format.c',
                'state_tracker/st_framebuffer.c',
                'state_tracker/st_gen_mipmap.c',
+               'state_tracker/st_manager.c',
                'state_tracker/st_mesa_to_tgsi.c',
                'state_tracker/st_program.c',
                'state_tracker/st_texture.c',
@@ -189,7 +192,6 @@ if env['platform'] != 'winddk':
                'shader/arbprogparse.c',
                'shader/arbprogram.c',
                'shader/atifragshader.c',
-               'shader/grammar/grammar_mesa.c',
                'shader/hash_table.c',
                'shader/lex.yy.c',
                'shader/nvfragparse.c',
@@ -227,7 +229,6 @@ if env['platform'] != 'winddk':
                'shader/slang/slang_link.c',
                'shader/slang/slang_log.c',
                'shader/slang/slang_mem.c',
-               'shader/slang/slang_preprocess.c',
                'shader/slang/slang_print.c',
                'shader/slang/slang_simplify.c',
                'shader/slang/slang_storage.c',
@@ -247,9 +248,12 @@ if env['platform'] != 'winddk':
        )
 
        glapi_sources = [
-               'main/dispatch.c',
                'glapi/glapi.c',
+               'glapi/glapi_dispatch.c',
+               'glapi/glapi_entrypoint.c',
+               'glapi/glapi_execmem.c',
                'glapi/glapi_getproc.c',
+               'glapi/glapi_nop.c',
                'glapi/glthread.c',
        ]
        
@@ -338,7 +342,9 @@ if env['platform'] != 'winddk':
                # Add the dir containing the generated header (somewhere inside  the
                # build dir) to the include path  
                env.Append(CPPPATH = [matypes[0].dir])
-       
+
+       SConscript('shader/slang/library/SConscript')
+
        #
        # Libraries
        #