glslcompiler: fix build breakage
[mesa.git] / src / mesa / SConscript
index e80ec5ee8807d22caeaad12cd377c03abd3572f5..c85085434e4ace1d697db29c82ccabf8144dede0 100644 (file)
@@ -182,6 +182,7 @@ if env['platform'] != 'winddk':
                'state_tracker/st_format.c',
                'state_tracker/st_framebuffer.c',
                'state_tracker/st_gen_mipmap.c',
+               'state_tracker/st_manager.c',
                'state_tracker/st_mesa_to_tgsi.c',
                'state_tracker/st_program.c',
                'state_tracker/st_texture.c',
@@ -250,6 +251,7 @@ if env['platform'] != 'winddk':
                'glapi/glapi.c',
                'glapi/glapi_dispatch.c',
                'glapi/glapi_entrypoint.c',
+               'glapi/glapi_execmem.c',
                'glapi/glapi_getproc.c',
                'glapi/glapi_nop.c',
                'glapi/glthread.c',