radeon: Define EXT_framebuffer_object constants to match hw.
[mesa.git] / src / mesa / SConscript
index b2f3d96d93754e9f8d5c9d77f82aefd90ea79ab8..ea5bad2825a040d7ae720bc4737c50dff92a47a4 100644 (file)
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
                'main/clear.c',
                'main/clip.c',
                'main/colortab.c',
+               'main/condrender.c',
                'main/context.c',
                'main/convolve.c',
                'main/cpuinfo.c',
@@ -56,6 +57,7 @@ if env['platform'] != 'winddk':
                'main/feedback.c',
                'main/ffvertex_prog.c',
                'main/fog.c',
+               'main/formats.c',
                'main/framebuffer.c',
                'main/get.c',
                'main/getstring.c',
@@ -78,18 +80,23 @@ if env['platform'] != 'winddk':
                'main/rastpos.c',
                'main/rbadaptors.c',
                'main/readpix.c',
+               'main/remap.c',
                'main/renderbuffer.c',
                'main/scissor.c',
                'main/shaders.c',
+               'main/shared.c',
                'main/state.c',
                'main/stencil.c',
+               'main/syncobj.c',
                'main/texcompress.c',
                'main/texcompress_s3tc.c',
                'main/texcompress_fxt1.c',
                'main/texenv.c',
                'main/texenvprogram.c',
+               'main/texfetch.c',
                'main/texformat.c',
                'main/texgen.c',
+               'main/texgetimage.c',
                'main/teximage.c',
                'main/texobj.c',
                'main/texparam.c',
@@ -97,6 +104,8 @@ if env['platform'] != 'winddk':
                'main/texstate.c',
                'main/texstore.c',
                'main/varray.c',
+               'main/version.c',
+               'main/viewport.c',
                'main/vtxfmt.c',
        ]
        
@@ -154,10 +163,10 @@ if env['platform'] != 'winddk':
                'state_tracker/st_cb_blit.c',
                'state_tracker/st_cb_bufferobjects.c',
                'state_tracker/st_cb_clear.c',
+               'state_tracker/st_cb_condrender.c',
                'state_tracker/st_cb_flush.c',
                'state_tracker/st_cb_drawpixels.c',
                'state_tracker/st_cb_fbo.c',
-               'state_tracker/st_cb_get.c',
                'state_tracker/st_cb_feedback.c',
                'state_tracker/st_cb_program.c',
                'state_tracker/st_cb_queryobj.c',
@@ -183,21 +192,26 @@ if env['platform'] != 'winddk':
                'shader/arbprogparse.c',
                'shader/arbprogram.c',
                'shader/atifragshader.c',
-               'shader/grammar/grammar_mesa.c',
+               'shader/hash_table.c',
+               'shader/lex.yy.c',
                'shader/nvfragparse.c',
                'shader/nvprogram.c',
                'shader/nvvertparse.c',
                'shader/program.c',
+               'shader/program_parse.tab.c',
+               'shader/program_parse_extra.c',
                'shader/prog_cache.c',
-               'shader/prog_debug.c',
                'shader/prog_execute.c',
                'shader/prog_instruction.c',
                'shader/prog_noise.c',
+               'shader/prog_optimize.c',
                'shader/prog_parameter.c',
+               'shader/prog_parameter_layout.c',
                'shader/prog_print.c',
                'shader/prog_statevars.c',
                'shader/prog_uniform.c',
                'shader/programopt.c',
+               'shader/symbol_table.c',
                'shader/shader_api.c',
        ]
        
@@ -215,7 +229,6 @@ if env['platform'] != 'winddk':
                'shader/slang/slang_link.c',
                'shader/slang/slang_log.c',
                'shader/slang/slang_mem.c',
-               'shader/slang/slang_preprocess.c',
                'shader/slang/slang_print.c',
                'shader/slang/slang_simplify.c',
                'shader/slang/slang_storage.c',
@@ -238,6 +251,7 @@ if env['platform'] != 'winddk':
                'main/dispatch.c',
                'glapi/glapi.c',
                'glapi/glapi_getproc.c',
+               'glapi/glapi_nop.c',
                'glapi/glthread.c',
        ]
        
@@ -326,7 +340,9 @@ if env['platform'] != 'winddk':
                # Add the dir containing the generated header (somewhere inside  the
                # build dir) to the include path  
                env.Append(CPPPATH = [matypes[0].dir])
-       
+
+       SConscript('shader/slang/library/SConscript')
+
        #
        # Libraries
        #