#include "main/texstore.h"
#include "main/bufferobj.h"
#include "main/fbobject.h"
-#include "main/texrender.h"
#include "main/samplerobj.h"
#include "main/syncobj.h"
#include "main/texturebarrier.h"
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
- driver->RenderTexture = _mesa_render_texture;
- driver->FinishRenderTexture = _mesa_finish_render_texture;
+ driver->RenderTexture = _swrast_render_texture;
+ driver->FinishRenderTexture = _swrast_finish_render_texture;
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
driver->ValidateFramebuffer = _mesa_validate_framebuffer;