#include "main/fbobject.h"
#include "main/texrender.h"
#endif
+#if FEATURE_ARB_sync
+#include "main/syncobj.h"
+#endif
#include "shader/program.h"
#include "shader/prog_execute.h"
driver->GetDoublev = NULL;
driver->GetFloatv = NULL;
driver->GetIntegerv = NULL;
+ driver->GetInteger64v = NULL;
driver->GetPointerv = NULL;
-#if FEATURE_ARB_vertex_buffer_object
- driver->NewBufferObject = _mesa_new_buffer_object;
- driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BindBuffer = NULL;
- driver->BufferData = _mesa_buffer_data;
- driver->BufferSubData = _mesa_buffer_subdata;
- driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->MapBuffer = _mesa_buffer_map;
- driver->UnmapBuffer = _mesa_buffer_unmap;
-#endif
+ /* buffer objects */
+ _mesa_init_buffer_object_functions(driver);
+
+ /* query objects */
+ _mesa_init_query_object_functions(driver);
-#if FEATURE_ARB_map_buffer_range
- driver->MapBufferRange = _mesa_buffer_map_range;
- driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
+#if FEATURE_ARB_sync
+ _mesa_init_sync_object_functions(driver);
#endif
#if FEATURE_EXT_framebuffer_object
driver->BlitFramebuffer = _swrast_BlitFramebuffer;
#endif
- /* query objects */
- driver->NewQueryObject = _mesa_new_query_object;
- driver->DeleteQuery = _mesa_delete_query;
- driver->BeginQuery = _mesa_begin_query;
- driver->EndQuery = _mesa_end_query;
- driver->WaitQuery = _mesa_wait_query;
-
/* APPLE_vertex_array_object */
driver->NewArrayObject = _mesa_new_array_object;
driver->DeleteArrayObject = _mesa_delete_array_object;
driver->BindArrayObject = NULL;
- /* GL_ARB_copy_buffer */
- driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
-
/* T&L stuff */
driver->NeedValidate = GL_FALSE;
driver->ValidateTnlModule = NULL;