Fix texturing in quake3. Some code was left over from the dirty/clean list
[mesa.git] / src / mesa / drivers / d3d / OPENGL32.DEF
index 19762bbebe40d282a4814a6a1b44bee2c6cf6584..b32bd1fef8102746b5c807b970fd567f95eb929d 100644 (file)
@@ -440,4 +440,3 @@ EXPORTS
     \r
 \r
 \r
-\1a
\ No newline at end of file