mesa: prefix more #includes with "main/"
[mesa.git] / src / mesa / drivers / directfb / idirectfbgl_mesa.c
index 2a62ac4053b2de4df5ec78c39e743d1a8cbd44ed..93593403c132052a464ef0e2ba188cb0885b3fb8 100644 (file)
@@ -1,18 +1,19 @@
 /*
- * Copyright (C) 2004-2006 Claudio Ciccani <klan@users.sf.net>
+ * Copyright (C) 2004-2007 Claudio Ciccani <klan@directfb.org>
  *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful,
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ * 
+ * This library is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  *
  * 
  * Based on glfbdev.c, written by Brian Paul.
 #include <direct/interface.h>
 
 #undef CLAMP
-#include "glheader.h"
-#include "buffers.h"
-#include "context.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "renderbuffer.h"
-#include "imports.h"
-#include "texformat.h"
-#include "teximage.h"
-#include "texstore.h"
+#include "main/glheader.h"
+#include "main/buffers.h"
+#include "main/context.h"
+#include "main/extensions.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/imports.h"
+#include "main/texformat.h"
+#include "main/teximage.h"
+#include "main/texstore.h"
 #include "vbo/vbo.h"
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
@@ -101,7 +102,7 @@ typedef struct {
 static pthread_mutex_t global_lock = PTHREAD_MUTEX_INITIALIZER;
 static unsigned int    global_ref  = 0;
 
-static inline int directfbgl_init( void )
+static INLINE int directfbgl_init( void )
 {
      pthread_mutexattr_t attr;
      int                 ret;
@@ -117,7 +118,7 @@ static inline int directfbgl_init( void )
      return ret;
 }
 
-static inline void directfbgl_finish( void )
+static INLINE void directfbgl_finish( void )
 {
      if (--global_ref == 0)
           pthread_mutex_destroy( &global_lock );
@@ -133,7 +134,6 @@ static bool  directfbgl_init_visual    ( GLvisual              *visual,
 static bool  directfbgl_create_context ( GLcontext             *context,
                                          GLframebuffer         *framebuffer,
                                          GLvisual              *visual,
-                                         DFBSurfacePixelFormat  format,
                                          IDirectFBGL_data      *data );
 static void  directfbgl_destroy_context( GLcontext             *context,
                                          GLframebuffer         *framebuffer );
@@ -339,8 +339,9 @@ Construct( IDirectFBGL *thiz, IDirectFBSurface *surface )
      }
      
      /* Create context. */
-     if (!directfbgl_create_context( &data->context, &data->framebuffer,
-                                     &data->visual, data->format, data )) {
+     if (!directfbgl_create_context( &data->context,
+                                     &data->framebuffer,
+                                     &data->visual, data )) {
           D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" );
           IDirectFBGL_Mesa_Destruct( thiz );
           return DFB_UNSUPPORTED;
@@ -373,7 +374,7 @@ dfbUpdateState( GLcontext *ctx, GLuint new_state )
 {
      _swrast_InvalidateState( ctx, new_state );
      _swsetup_InvalidateState( ctx, new_state );
-     _ac_InvalidateState( ctx, new_state );
+     _vbo_InvalidateState( ctx, new_state );
      _tnl_InvalidateState( ctx, new_state );
 }
 
@@ -502,10 +503,31 @@ dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render,
           (((S[GCOMP]) & 0xf0)     ) | \
           (((S[BCOMP]) & 0xf0) >> 4) )
 #define FETCH_PIXEL(D, P) \
-   D[RCOMP] = ((*P & 0x0f00) >> 4); \
-   D[GCOMP] = ((*P & 0x00f0)     ); \
-   D[BCOMP] = ((*P & 0x000f) << 4); \
-   D[ACOMP] = ((*P & 0xf000) >> 8)
+   D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >>  8); \
+   D[GCOMP] = ((*P & 0x00f0)     ) | ((*P & 0x00f0) >>  4); \
+   D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f)      ); \
+   D[ACOMP] = ((*P & 0xf000) >> 8) | ((*P & 0xf000) >> 12)
+
+#include "swrast/s_spantemp.h"
+
+/* RGB444 */
+#define NAME(PREFIX) PREFIX##_RGB444
+#define FORMAT GL_RGBA8
+#define RB_TYPE GLubyte
+#define SPAN_VARS \
+   IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+   GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2);
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_PIXEL(P, X, Y, S) \
+   *P = ( (((S[RCOMP]) & 0xf0) << 4) | \
+          (((S[GCOMP]) & 0xf0)     ) | \
+          (((S[BCOMP]) & 0xf0) >> 4) )
+#define FETCH_PIXEL(D, P) \
+   D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >> 8); \
+   D[GCOMP] = ((*P & 0x00f0)     ) | ((*P & 0x00f0) >> 4); \
+   D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f)     ); \
+   D[ACOMP] = 0xff
 
 #include "swrast/s_spantemp.h"
 
@@ -556,13 +578,34 @@ dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render,
           (((S[GCOMP]) & 0xf8) <<  2) | \
           (((S[BCOMP])       ) >>  3) )
 #define FETCH_PIXEL(D, P) \
-   D[RCOMP] = ((*P & 0x7c00) >> 7); \
-   D[GCOMP] = ((*P & 0x03e0) >> 2); \
-   D[BCOMP] = ((*P & 0x001f) << 3); \
+   D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \
+   D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >>  7); \
+   D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) <<  2); \
    D[ACOMP] = ((*P & 0x8000) ? 0xff : 0)
 
 #include "swrast/s_spantemp.h"
 
+/* RGB555 */
+#define NAME(PREFIX) PREFIX##_RGB555
+#define FORMAT GL_RGBA8
+#define RB_TYPE GLubyte
+#define SPAN_VARS \
+   IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx;
+#define INIT_PIXEL_PTR(P, X, Y) \
+   GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2);
+#define INC_PIXEL_PTR(P) P += 1
+#define STORE_PIXEL(P, X, Y, S) \
+   *P = ( (((S[RCOMP]) & 0xf8) <<  7) | \
+          (((S[GCOMP]) & 0xf8) <<  2) | \
+          (((S[BCOMP])       ) >>  3) )
+#define FETCH_PIXEL(D, P) \
+   D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \
+   D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >>  7); \
+   D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) <<  2); \
+   D[ACOMP] = 0xff
+
+#include "swrast/s_spantemp.h"
+
 /* RGB16 */
 #define NAME(PREFIX) PREFIX##_RGB16
 #define FORMAT GL_RGBA8
@@ -577,9 +620,9 @@ dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render,
           (((S[GCOMP]) & 0xfc) << 3) | \
           (((S[BCOMP])       ) >> 3) )
 #define FETCH_PIXEL(D, P) \
-   D[RCOMP] = ((*P & 0xf800) >> 8); \
-   D[GCOMP] = ((*P & 0x07e0) >> 3); \
-   D[BCOMP] = ((*P & 0x001f) << 3); \
+   D[RCOMP] = ((*P & 0xf800) >> 8) | ((*P & 0xf800) >> 13); \
+   D[GCOMP] = ((*P & 0x07e0) >> 3) | ((*P & 0x07e0) >>  9); \
+   D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) >>  2); \
    D[ACOMP] = 0xff
 
 #include "swrast/s_spantemp.h"
@@ -705,22 +748,24 @@ directfbgl_init_visual( GLvisual              *visual,
                blueBits  = 2;
                break;
           case DSPF_ARGB4444:
+               alphaBits = 4;
+          case DSPF_RGB444:
                redBits   = 4;
                greenBits = 4;
                blueBits  = 4;
-               alphaBits = 4;
                break;
           case DSPF_ARGB2554:
+               alphaBits = 2;
                redBits   = 5;
                greenBits = 5;
                blueBits  = 4;
-               alphaBits = 2;
                break;
           case DSPF_ARGB1555:
+               alphaBits = 1;
+          case DSPF_RGB555:
                redBits   = 5;
                greenBits = 5;
                blueBits  = 5;
-               alphaBits = 1;
                break;
           case DSPF_RGB16:
                redBits   = 5;
@@ -761,11 +806,10 @@ directfbgl_init_visual( GLvisual              *visual,
 }
 
 static bool
-directfbgl_create_context( GLcontext             *context,
-                           GLframebuffer         *framebuffer,
-                           GLvisual              *visual,
-                           DFBSurfacePixelFormat  format,
-                           IDirectFBGL_data      *data )
+directfbgl_create_context( GLcontext        *context,
+                           GLframebuffer    *framebuffer,
+                           GLvisual         *visual,
+                           IDirectFBGL_data *data )
 {
      struct dd_function_table functions;
      
@@ -786,7 +830,7 @@ directfbgl_create_context( GLcontext             *context,
      }
 
      _swrast_CreateContext( context );
-     _ac_CreateContext( context );
+     _vbo_CreateContext( context );
      _tnl_CreateContext( context );
      _swsetup_CreateContext( context );
      _swsetup_Wakeup( context );
@@ -799,7 +843,7 @@ directfbgl_create_context( GLcontext             *context,
      data->render.Delete         = dfbDeleteRenderbuffer;
      data->render.AllocStorage   = dfbRenderbufferStorage;
      
-     switch (format) {
+     switch (data->format) {
           case DSPF_RGB332:
                data->render.GetRow        = get_row_RGB332;
                data->render.GetValues     = get_values_RGB332;
@@ -818,6 +862,15 @@ directfbgl_create_context( GLcontext             *context,
                data->render.PutValues     = put_values_ARGB4444;
                data->render.PutMonoValues = put_mono_values_ARGB4444;
                break;
+          case DSPF_RGB444: 
+               data->render.GetRow        = get_row_RGB444;
+               data->render.GetValues     = get_values_RGB444;
+               data->render.PutRow        = put_row_RGB444;
+               data->render.PutRowRGB     = put_row_rgb_RGB444;
+               data->render.PutMonoRow    = put_mono_row_RGB444;
+               data->render.PutValues     = put_values_RGB444;
+               data->render.PutMonoValues = put_mono_values_RGB444;
+               break;
           case DSPF_ARGB2554: 
                data->render.GetRow        = get_row_ARGB2554;
                data->render.GetValues     = get_values_ARGB2554;
@@ -836,6 +889,15 @@ directfbgl_create_context( GLcontext             *context,
                data->render.PutValues     = put_values_ARGB1555;
                data->render.PutMonoValues = put_mono_values_ARGB1555;
                break;
+          case DSPF_RGB555:
+               data->render.GetRow        = get_row_RGB555;
+               data->render.GetValues     = get_values_RGB555;
+               data->render.PutRow        = put_row_RGB555;
+               data->render.PutRowRGB     = put_row_rgb_RGB555;
+               data->render.PutMonoRow    = put_mono_row_RGB555;
+               data->render.PutValues     = put_values_RGB555;
+               data->render.PutMonoValues = put_mono_values_RGB555;
+               break;
           case DSPF_RGB16:
                data->render.GetRow        = get_row_RGB16;
                data->render.GetValues     = get_values_RGB16;
@@ -886,6 +948,9 @@ directfbgl_create_context( GLcontext             *context,
                return false;
      }
 
+     data->render.Width = data->width;
+     data->render.Height = data->height;
+
      _mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render );
      
      _mesa_add_soft_renderbuffers( framebuffer,
@@ -907,8 +972,11 @@ static void
 directfbgl_destroy_context( GLcontext     *context,
                             GLframebuffer *framebuffer )
 {
-     _mesa_free_framebuffer_data( framebuffer );
-     _mesa_notifyDestroy( context );
+     _swsetup_DestroyContext( context );
+     _swrast_DestroyContext( context );
+     _tnl_DestroyContext( context );
+     _vbo_DestroyContext( context );
+     //_mesa_free_framebuffer_data( framebuffer );
      _mesa_free_context_data( context );
 }