MESA_MODULES = $(TOP)/src/mesa/mesa.a
+COMMON_SOURCES = \
+ ../../common/driverfuncs.c \
+ ../common/mm.c \
+ ../common/utils.c \
+ ../common/texmem.c \
+ ../common/vblank.c \
+ ../common/dri_util.c \
+ ../common/xmlconfig.c \
+ ../common/drirenderbuffer.c \
+ ../common/glcontextmodes.c
ifeq ($(WINDOW_SYSTEM),dri)
WINOBJ=../dri_client/dri.a
-I$(TOP)/src/mesa/transform \
-I$(TOP)/src/mesa/shader \
-I$(TOP)/src/mesa/swrast \
- -I$(TOP)/src/mesa/swrast_setup
+ -I$(TOP)/src/mesa/swrast_setup \
+ -I$(TOP)/src/egl/main
##### RULES #####