# -*-makefile-*-
-TOP = ../../../../..
-include $(TOP)/configs/current
-
-
MESA_MODULES = $(TOP)/src/mesa/mesa.a
MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini
INCLUDES = $(MINIGLX_INCLUDES) \
-I$(DRM_SOURCE_PATH)/shared \
+ -I$(DRM_SOURCE_PATH)/libdrm \
$(SHARED_INCLUDES)
OBJECTS = $(C_SOURCES:.c=.o) \
### Include directories
SHARED_INCLUDES = \
-I. \
- -I../common \
+ -I$(TOP)/src/mesa/drivers/dri/common \
-Iserver \
-I$(DRM_SOURCE_PATH)/shared \
+ -I$(DRM_SOURCE_PATH)/linux \
-I$(TOP)/include \
-I$(TOP)/include/GL/internal \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup
+# Of course we're direct rendering. Redundant #ifdefs in the code
+# from prehistory require this:
+#
+DEFINES += -DGLX_DIRECT_RENDERING
##### RULES #####
# $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES) $(OBJECTS)
-$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile ../Makefile.template
+$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template
rm -f $@ && gcc -o $@ -shared $(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(GL_LIB_DEPS)
depend: $(C_SOURCES) $(ASM_SOURCES)
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \
- >& /dev/null
+ > /dev/null 2>&1
# Emacs tags
# Remove .o and backup files
clean:
-rm -f *.o */*.o *~ *.o *~ *.so server/*.o $(SYMLINKS)
+ -rm -f depend depend.bak
include depend