pdp->driScreenPriv = psp;
- if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes,
- renderType == GLX_PIXMAP_BIT)) {
+ if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, 0)) {
free(pdp);
return NULL;
}
__DRIcontext *shared, void *data)
{
__DRIcontext *context;
- const __GLcontextModes *modes = (config != NULL) ? &config->modes : NULL;
+ const struct gl_config *modes = (config != NULL) ? &config->modes : NULL;
void *shareCtx = (shared != NULL) ? shared->driverPrivate : NULL;
gl_api mesa_api;
* This is the bootstrap function for the driver. libGL supplies all of the
* requisite information about the system, and the driver initializes itself.
* This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
+ * with the \c struct gl_config that the driver can support for windows or
* pbuffers.
*
* For legacy DRI.