#include <stdbool.h>
-#ifndef __NOT_HAVE_DRM_H
-#include <xf86drm.h>
-#endif
#include "dri_util.h"
#include "utils.h"
#include "xmlpool.h"
-#include "../glsl/glsl_parser_extras.h"
#include "main/mtypes.h"
+#include "main/framebuffer.h"
#include "main/version.h"
+#include "main/debug_output.h"
#include "main/errors.h"
#include "main/macros.h"
-PUBLIC const char __dri2ConfigOptions[] =
+const char __dri2ConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_1)
setupLoaderExtensions(psp, extensions);
-#ifndef __NOT_HAVE_DRM_H
- if (fd != -1) {
- drmVersionPtr version = drmGetVersion(fd);
- if (version) {
- psp->drm_version.major = version->version_major;
- psp->drm_version.minor = version->version_minor;
- psp->drm_version.patch = version->version_patchlevel;
- drmFreeVersion(version);
- }
- }
-#endif
-
psp->loaderPrivate = data;
psp->extensions = emptyExtensionList;
return NULL;
}
- int gl_version_override = _mesa_get_gl_version_override();
- if (gl_version_override >= 31) {
- psp->max_gl_core_version = MAX2(psp->max_gl_core_version,
- gl_version_override);
- } else {
- psp->max_gl_compat_version = MAX2(psp->max_gl_compat_version,
- gl_version_override);
+ struct gl_constants consts = { 0 };
+ gl_api api;
+ unsigned version;
+
+ api = API_OPENGLES2;
+ if (_mesa_override_gl_version_contextless(&consts, &api, &version))
+ psp->max_gl_es2_version = version;
+
+ api = API_OPENGL_COMPAT;
+ if (_mesa_override_gl_version_contextless(&consts, &api, &version)) {
+ if (api == API_OPENGL_CORE) {
+ psp->max_gl_core_version = version;
+ } else {
+ psp->max_gl_compat_version = version;
+ }
}
- psp->api_mask = (1 << __DRI_API_OPENGL);
+ psp->api_mask = 0;
+ if (psp->max_gl_compat_version > 0)
+ psp->api_mask |= (1 << __DRI_API_OPENGL);
if (psp->max_gl_core_version > 0)
psp->api_mask |= (1 << __DRI_API_OPENGL_CORE);
if (psp->max_gl_es1_version > 0)
* stream open to the X-server anymore.
*/
- _mesa_destroy_shader_compiler();
-
psp->driver->DestroyScreen(psp);
driDestroyOptionCache(&psp->optionCache);
return NULL;
}
- /* The EGL_KHR_create_context spec says:
+ /* The latest version of EGL_KHR_create_context spec says:
+ *
+ * "If the EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR flag bit is set in
+ * EGL_CONTEXT_FLAGS_KHR, then a <debug context> will be created.
+ * [...] This bit is supported for OpenGL and OpenGL ES contexts.
+ *
+ * No other EGL_CONTEXT_OPENGL_*_BIT is legal for an ES context.
+ *
+ * However, Mesa's EGL layer translates the context attribute
+ * EGL_CONTEXT_OPENGL_ROBUST_ACCESS into the context flag
+ * __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS. That attribute is legal for ES
+ * (with EGL 1.5 or EGL_EXT_create_context_robustness) and GL (only with
+ * EGL 1.5).
+ *
+ * From the EGL_EXT_create_context_robustness spec:
+ *
+ * This extension is written against the OpenGL ES 2.0 Specification
+ * but can apply to OpenGL ES 1.1 and up.
*
- * "Flags are only defined for OpenGL context creation, and specifying
- * a flags value other than zero for other types of contexts,
- * including OpenGL ES contexts, will generate an error."
+ * From the EGL 1.5 (2014.08.27) spec, p55:
*
- * The GLX_EXT_create_context_es2_profile specification doesn't say
- * anything specific about this case. However, none of the known flags
- * have any meaning in an ES context, so this seems safe.
+ * If the EGL_CONTEXT_OPENGL_ROBUST_ACCESS attribute is set to
+ * EGL_TRUE, a context supporting robust buffer access will be created.
+ * OpenGL contexts must support the GL_ARB_robustness extension, or
+ * equivalent core API functional- ity. OpenGL ES contexts must support
+ * the GL_EXT_robustness extension, or equivalent core API
+ * functionality.
*/
if (mesa_api != API_OPENGL_COMPAT
&& mesa_api != API_OPENGL_CORE
- && flags != 0) {
+ && (flags & ~(__DRI_CTX_FLAG_DEBUG |
+ __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS))) {
*error = __DRI_CTX_ERROR_BAD_FLAG;
return NULL;
}
if ((flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0)
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
if ((flags & __DRI_CTX_FLAG_DEBUG) != 0) {
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
- if (debug) {
- debug->DebugOutput = GL_TRUE;
- }
+ _mesa_set_debug_state_int(ctx, GL_DEBUG_OUTPUT, GL_TRUE);
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
}
}
if (pcp == NULL)
return GL_FALSE;
+ /*
+ ** Call driUnbindContext before checking for valid drawables
+ ** to handle surfaceless contexts properly.
+ */
+ pcp->driScreenPriv->driver->UnbindContext(pcp);
+
pdp = pcp->driDrawablePriv;
prp = pcp->driReadablePriv;
if (!pdp && !prp)
return GL_TRUE;
- pcp->driScreenPriv->driver->UnbindContext(pcp);
-
assert(pdp);
if (pdp->refcount == 0) {
/* ERROR!!! */
static int
-dri2ConfigQueryb(__DRIscreen *screen, const char *var, GLboolean *val)
+dri2ConfigQueryb(__DRIscreen *screen, const char *var, unsigned char *val)
{
if (!driCheckOption(&screen->optionCache, var, DRI_BOOL))
return -1;
}
static int
-dri2ConfigQueryi(__DRIscreen *screen, const char *var, GLint *val)
+dri2ConfigQueryi(__DRIscreen *screen, const char *var, int *val)
{
if (!driCheckOption(&screen->optionCache, var, DRI_INT) &&
!driCheckOption(&screen->optionCache, var, DRI_ENUM))
}
static int
-dri2ConfigQueryf(__DRIscreen *screen, const char *var, GLfloat *val)
+dri2ConfigQueryf(__DRIscreen *screen, const char *var, float *val)
{
if (!driCheckOption(&screen->optionCache, var, DRI_FLOAT))
return -1;
/** Core interface */
const __DRIcoreExtension driCoreExtension = {
- .base = { __DRI_CORE, __DRI_CORE_VERSION },
+ .base = { __DRI_CORE, 1 },
.createNewScreen = NULL,
.destroyScreen = driDestroyScreen,
};
const __DRIswrastExtension driSWRastExtension = {
- { __DRI_SWRAST, 4 },
- driSWRastCreateNewScreen,
- driCreateNewDrawable,
- driCreateNewContextForAPI,
- driCreateContextAttribs,
- driSWRastCreateNewScreen2,
+ .base = { __DRI_SWRAST, 4 },
+
+ .createNewScreen = driSWRastCreateNewScreen,
+ .createNewDrawable = driCreateNewDrawable,
+ .createNewContextForAPI = driCreateNewContextForAPI,
+ .createContextAttribs = driCreateContextAttribs,
+ .createNewScreen2 = driSWRastCreateNewScreen2,
};
const __DRI2configQueryExtension dri2ConfigQueryExtension = {
- .base = { __DRI2_CONFIG_QUERY, __DRI2_CONFIG_QUERY_VERSION },
+ .base = { __DRI2_CONFIG_QUERY, 1 },
.configQueryb = dri2ConfigQueryb,
.configQueryi = dri2ConfigQueryi,
{
struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
- ctx->Driver.ResizeBuffers(ctx, fb, dPriv->w, dPriv->h);
+ _mesa_resize_framebuffer(ctx, fb, dPriv->w, dPriv->h);
/* if the driver needs the hw lock for ResizeBuffers, the drawable
might have changed again by now */
assert(fb->Width == dPriv->w);
switch (format) {
case MESA_FORMAT_B5G6R5_UNORM:
return __DRI_IMAGE_FORMAT_RGB565;
+ case MESA_FORMAT_B5G5R5A1_UNORM:
+ return __DRI_IMAGE_FORMAT_ARGB1555;
case MESA_FORMAT_B8G8R8X8_UNORM:
return __DRI_IMAGE_FORMAT_XRGB8888;
case MESA_FORMAT_B10G10R10A2_UNORM:
return __DRI_IMAGE_FORMAT_ABGR8888;
case MESA_FORMAT_R8G8B8X8_UNORM:
return __DRI_IMAGE_FORMAT_XBGR8888;
+ case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_R_UNORM8:
return __DRI_IMAGE_FORMAT_R8;
+ case MESA_FORMAT_L8A8_UNORM:
case MESA_FORMAT_R8G8_UNORM:
return __DRI_IMAGE_FORMAT_GR88;
case MESA_FORMAT_NONE:
switch (image_format) {
case __DRI_IMAGE_FORMAT_RGB565:
return MESA_FORMAT_B5G6R5_UNORM;
+ case __DRI_IMAGE_FORMAT_ARGB1555:
+ return MESA_FORMAT_B5G5R5A1_UNORM;
case __DRI_IMAGE_FORMAT_XRGB8888:
return MESA_FORMAT_B8G8R8X8_UNORM;
case __DRI_IMAGE_FORMAT_ARGB2101010:
return MESA_FORMAT_R8G8B8X8_UNORM;
case __DRI_IMAGE_FORMAT_R8:
return MESA_FORMAT_R_UNORM8;
+ case __DRI_IMAGE_FORMAT_R16:
+ return MESA_FORMAT_R_UNORM16;
case __DRI_IMAGE_FORMAT_GR88:
return MESA_FORMAT_R8G8_UNORM;
+ case __DRI_IMAGE_FORMAT_GR1616:
+ return MESA_FORMAT_R16G16_UNORM;
case __DRI_IMAGE_FORMAT_SARGB8:
return MESA_FORMAT_B8G8R8A8_SRGB;
case __DRI_IMAGE_FORMAT_NONE:
/** Image driver interface */
const __DRIimageDriverExtension driImageDriverExtension = {
- .base = { __DRI_IMAGE_DRIVER, __DRI_IMAGE_DRIVER_VERSION },
+ .base = { __DRI_IMAGE_DRIVER, 1 },
.createNewScreen2 = driCreateNewScreen2,
.createNewDrawable = driCreateNewDrawable,
/* for swrast only */
const __DRIcopySubBufferExtension driCopySubBufferExtension = {
- { __DRI_COPY_SUB_BUFFER, 1 },
- .copySubBuffer = driCopySubBuffer,
+ .base = { __DRI_COPY_SUB_BUFFER, 1 },
+
+ .copySubBuffer = driCopySubBuffer,
};