#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
-#include "main/mtypes.h"
-#include "xmlconfig.h"
+#include "main/menums.h"
+#include "main/formats.h"
+#include "util/xmlconfig.h"
+#include <stdbool.h>
+
+struct gl_config;
+struct gl_context;
/**
* Extensions.
extern const __DRIswrastExtension driSWRastExtension;
extern const __DRIdri2Extension driDRI2Extension;
extern const __DRI2configQueryExtension dri2ConfigQueryExtension;
+extern const __DRIcopySubBufferExtension driCopySubBufferExtension;
+extern const __DRI2flushControlExtension dri2FlushControlExtension;
+
+/**
+ * Description of the attributes used to create a config.
+ *
+ * This is passed as the context_config parameter to CreateContext. The idea
+ * with this struct is that it can be extended without having to modify all of
+ * the drivers. The first three members (major/minor_version and flags) are
+ * always valid, but the remaining members are only valid if the corresponding
+ * flag is set for the attribute. If the flag is not set then the default
+ * value should be assumed. That way the driver can quickly check if any
+ * attributes were set that it doesn't understand and report an error.
+ */
+struct __DriverContextConfig {
+ /* These members are always valid */
+ unsigned major_version;
+ unsigned minor_version;
+ uint32_t flags;
+
+ /* Flags describing which of the remaining members are valid */
+ uint32_t attribute_mask;
+
+ /* Only valid if __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY is set */
+ int reset_strategy;
+
+ /* Only valid if __DRIVER_CONTEXT_PRIORITY is set */
+ unsigned priority;
+
+ /* Only valid if __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR is set */
+ int release_behavior;
+};
+
+#define __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY (1 << 0)
+#define __DRIVER_CONTEXT_ATTRIB_PRIORITY (1 << 1)
+#define __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR (1 << 2)
/**
* Driver callback functions.
GLboolean (*CreateContext)(gl_api api,
const struct gl_config *glVis,
__DRIcontext *driContextPriv,
- unsigned major_version,
- unsigned minor_version,
- uint32_t flags,
- unsigned *error,
+ const struct __DriverContextConfig *ctx_config,
+ unsigned *error,
void *sharedContextPrivate);
void (*DestroyContext)(__DRIcontext *driContextPriv);
int width, int height);
void (*ReleaseBuffer) (__DRIscreen *screenPrivate, __DRIbuffer *buffer);
+
+ void (*CopySubBuffer)(__DRIdrawable *driDrawPriv, int x, int y,
+ int w, int h);
};
extern const struct __DriverAPIRec driDriverAPI;
-
+extern const struct __DriverAPIRec *globalDriverAPI;
/**
* Per-screen private driver information.
*/
int fd;
- /**
- * DRM (kernel module) version information.
- */
- __DRIversion drm_version;
-
/**
* Device-dependent private information (not stored in the SAREA).
*
struct {
/* Flag to indicate that this is a DRI2 screen. Many of the above
* fields will not be valid or initializaed in that case. */
- __DRIdri2LoaderExtension *loader;
- __DRIimageLookupExtension *image;
- __DRIuseInvalidateExtension *useInvalidate;
+ const __DRIdri2LoaderExtension *loader;
+ const __DRIimageLookupExtension *image;
+ const __DRIuseInvalidateExtension *useInvalidate;
+ const __DRIbackgroundCallableExtension *backgroundCallable;
} dri2;
+ struct {
+ const __DRIimageLoaderExtension *loader;
+ } image;
+
+ struct {
+ const __DRImutableRenderBufferLoaderExtension *loader;
+ } mutableRenderBuffer;
+
driOptionCache optionInfo;
driOptionCache optionCache;
} dri2;
};
+extern uint32_t
+driGLFormatToImageFormat(mesa_format format);
+
+extern mesa_format
+driImageFormatToGLFormat(uint32_t image_format);
+
extern void
dri2InvalidateDrawable(__DRIdrawable *drawable);
extern void
driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv);
+extern void
+driContextSetFlags(struct gl_context *ctx, uint32_t flags);
+
+extern const __DRIimageDriverExtension driImageDriverExtension;
+
+extern const __DRInoErrorExtension dri2NoErrorExtension;
+
#endif /* _DRI_UTIL_H_ */