#include "main/mtypes.h"
#include "main/formats.h"
-#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/imports.h"
#include "drirenderbuffer.h"
/* don't free rb->Data Chances are it's a memory mapped region for
* the dri drivers.
*/
- _mesa_free(rb);
+ free(rb);
}
assert(cpp > 0);
assert(pitch > 0);
- drb = _mesa_calloc(sizeof(driRenderbuffer));
+ drb = calloc(1, sizeof(driRenderbuffer));
if (drb) {
const GLuint name = 0;