#include "main/mtypes.h"
#include "main/formats.h"
-#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/imports.h"
#include "drirenderbuffer.h"
/* don't free rb->Data Chances are it's a memory mapped region for
* the dri drivers.
*/
- _mesa_free(rb);
+ free(rb);
}
driRenderbuffer *
driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
driRenderbuffer *drb;
assert(cpp > 0);
assert(pitch > 0);
- drb = _mesa_calloc(sizeof(driRenderbuffer));
+ drb = calloc(1, sizeof(driRenderbuffer));
if (drb) {
const GLuint name = 0;
* gl_framebuffer object.
*/
void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv)
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv)
{
struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {