"";
#endif
-#if defined(need_GL_EXT_framebuffer_blit)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit)
static const char BlitFramebufferEXT_names[] =
"iiiiiiiiii\0" /* Parameter signature */
+ "glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_texture_array)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array)
static const char FramebufferTextureLayerEXT_names[] =
"iiiii\0" /* Parameter signature */
+ "glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"";
#endif
#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterivSGIX_names[] =
+static const char GetListParameterfvSGIX_names[] =
"iip\0" /* Parameter signature */
- "glGetListParameterivSGIX\0"
+ "glGetListParameterfvSGIX\0"
"";
#endif
"";
#endif
+#if defined(need_GL_NV_vertex_array_range)
+static const char VertexArrayRangeNV_names[] =
+ "ip\0" /* Parameter signature */
+ "glVertexArrayRangeNV\0"
+ "";
+#endif
+
#if defined(need_GL_SGIX_fragment_lighting)
static const char FragmentLightiSGIX_names[] =
"iii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char GenerateMipmapEXT_names[] =
"i\0" /* Parameter signature */
+ "glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
-static const char IsRenderbufferEXT_names[] =
- "i\0" /* Parameter signature */
- "glIsRenderbufferEXT\0"
- "";
-#endif
-
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil)
static const char StencilOpSeparate_names[] =
"iiii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char RenderbufferStorageEXT_names[] =
"iiii\0" /* Parameter signature */
+ "glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char CheckFramebufferStatusEXT_names[] =
"i\0" /* Parameter signature */
+ "glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
-static const char DeleteRenderbuffersEXT_names[] =
- "ip\0" /* Parameter signature */
- "glDeleteRenderbuffersEXT\0"
- "";
-#endif
-
#if defined(need_GL_EXT_pixel_transform)
static const char PixelTransformParameterfvEXT_names[] =
"iip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char FramebufferTexture3DEXT_names[] =
"iiiiii\0" /* Parameter signature */
+ "glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_SGIX_list_priority)
-static const char GetListParameterfvSGIX_names[] =
- "iip\0" /* Parameter signature */
- "glGetListParameterfvSGIX\0"
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
+static const char FramebufferTexture2DEXT_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture2DEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
- "iddiiddiiddiip\0" /* Parameter signature */
- "glDeformationMap3dSGIX\0"
- "";
-#endif
-
#if defined(need_GL_VERSION_2_0)
static const char IsShader_names[] =
"i\0" /* Parameter signature */
"";
#endif
+#if defined(need_GL_ARB_framebuffer_object)
+static const char RenderbufferStorageMultisample_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glRenderbufferStorageMultisample\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
static const char Tangent3sEXT_names[] =
"iii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char FramebufferRenderbufferEXT_names[] =
"iiii\0" /* Parameter signature */
+ "glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char FramebufferTexture1DEXT_names[] =
"iiiii\0" /* Parameter signature */
+ "glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char BindFramebufferEXT_names[] =
"ii\0" /* Parameter signature */
+ "glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char GenRenderbuffersEXT_names[] =
"ip\0" /* Parameter signature */
+ "glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"";
#endif
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char CompileShaderARB_names[] =
"i\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char IsFramebufferEXT_names[] =
"i\0" /* Parameter signature */
+ "glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"";
#endif
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char TexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_convolution)
static const char GetSeparableFilter_names[] =
"iiippp\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
-static const char FramebufferTexture2DEXT_names[] =
- "iiiii\0" /* Parameter signature */
- "glFramebufferTexture2DEXT\0"
- "";
-#endif
-
#if defined(need_GL_NV_vertex_program)
static const char VertexAttribPointerNV_names[] =
"iiiip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char GetFramebufferAttachmentParameterivEXT_names[] =
"iiip\0" /* Parameter signature */
+ "glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"";
#endif
+#if defined(need_GL_EXT_pixel_transform)
+static const char PixelTransformParameterfEXT_names[] =
+ "iif\0" /* Parameter signature */
+ "glPixelTransformParameterfEXT\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord4dvARB_names[] =
"ip\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char DeleteFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
+ "glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char GenFramebuffersEXT_names[] =
"ip\0" /* Parameter signature */
+ "glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_pixel_transform)
-static const char PixelTransformParameterfEXT_names[] =
- "iif\0" /* Parameter signature */
- "glPixelTransformParameterfEXT\0"
+#if defined(need_GL_SGIX_instruments)
+static const char PollInstrumentsSGIX_names[] =
+ "p\0" /* Parameter signature */
+ "glPollInstrumentsSGIX\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char BindRenderbufferEXT_names[] =
"ii\0" /* Parameter signature */
+ "glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"";
#endif
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterfvATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterfvATI\0"
+ "";
+#endif
+
#if defined(need_GL_NV_fragment_program)
static const char ProgramNamedParameter4dNV_names[] =
"iipdddd\0" /* Parameter signature */
"";
#endif
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const char DeformationMap3dSGIX_names[] =
+ "iddiiddiiddiip\0" /* Parameter signature */
+ "glDeformationMap3dSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_SGIX_instruments)
-static const char PollInstrumentsSGIX_names[] =
- "p\0" /* Parameter signature */
- "glPollInstrumentsSGIX\0"
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
+static const char DeleteRenderbuffersEXT_names[] =
+ "ip\0" /* Parameter signature */
+ "glDeleteRenderbuffers\0"
+ "glDeleteRenderbuffersEXT\0"
"";
#endif
"";
#endif
-#if defined(need_GL_EXT_framebuffer_object)
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char GetRenderbufferParameterivEXT_names[] =
"iip\0" /* Parameter signature */
+ "glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"";
#endif
"";
#endif
+#if defined(need_GL_SGIX_list_priority)
+static const char GetListParameterivSGIX_names[] =
+ "iip\0" /* Parameter signature */
+ "glGetListParameterivSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char BindBufferARB_names[] =
"ii\0" /* Parameter signature */
"";
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const char GetTexBumpParameterivATI_names[] =
+ "ip\0" /* Parameter signature */
+ "glGetTexBumpParameterivATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_coordinate_frame)
static const char Binormal3bEXT_names[] =
"iii\0" /* Parameter signature */
"";
#endif
-#if defined(need_GL_NV_vertex_array_range)
-static const char VertexArrayRangeNV_names[] =
- "ip\0" /* Parameter signature */
- "glVertexArrayRangeNV\0"
+#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
+static const char IsRenderbufferEXT_names[] =
+ "i\0" /* Parameter signature */
+ "glIsRenderbuffer\0"
+ "glIsRenderbufferEXT\0"
"";
#endif
};
#endif
+#if defined(need_GL_ARB_framebuffer_object)
+static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = {
+ { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 },
+ { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 },
+ { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 },
+ { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 },
+ { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 },
+ { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 },
+ { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
+ { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 },
+ { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 },
+ { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 },
+ { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 },
+ { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 },
+ { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 },
+ { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 },
+ { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 },
+ { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 },
+ { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 },
+ { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
+ { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 },
+ { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_matrix_palette)
static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = {
{ MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 },
};
#endif
+#if defined(need_GL_ATI_envmap_bumpmap)
+static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = {
+ { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 },
+ { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 },
+ { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 },
+ { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ATI_fragment_shader)
static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = {
{ ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 },
#if defined(need_GL_EXT_framebuffer_object)
static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = {
{ GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 },
- { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
{ RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 },
{ CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 },
- { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
{ FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 },
+ { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
{ FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 },
{ FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 },
{ BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 },
{ GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 },
{ IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 },
- { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 },
{ GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 },
{ DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 },
{ GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 },
{ BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 },
+ { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 },
{ GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 },
+ { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = {
{ PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 },
- { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 },
{ PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 },
+ { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 },
{ PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 },
{ NULL, 0, 0 }
};
#if defined(need_GL_NV_vertex_array_range)
static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = {
- { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 },
{ VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 },
+ { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct dri_extension_function GL_SGIX_list_priority_functions[] = {
{ ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 },
- { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 },
{ GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 },
{ ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 },
{ ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 },
{ ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 },
+ { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
{ LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
- { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ DeformSGIX_names, DeformSGIX_remap_index, -1 },
{ DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
+ { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif