#ifndef MMIO_H
#define MMIO_H
-#include "glheader.h"
+#include "main/glheader.h"
#if defined( __powerpc__ )
-static __inline__ uint32_t
+static INLINE uint32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
uint32_t val;
#else
-static __inline__ uint32_t
+static INLINE uint32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
volatile uint32_t * p = (volatile uint32_t *) (((volatile char *) base) + offset);