#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
-#include "context.h"
+#include "main/context.h"
typedef struct __DRIutilversionRec2 __DRIutilversion2;
extern __DRIconfig **
driCreateConfigs(GLenum fb_format, GLenum fb_type,
- const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
+ const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
- const GLenum * db_modes, unsigned num_db_modes);
+ const GLenum * db_modes, unsigned num_db_modes,
+ const uint8_t * msaa_samples, unsigned num_msaa_modes);
const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b);