const char * strings;
+ /**
+ * Location in the remap table where the dispatch offset should be
+ * stored.
+ */
+ int remap_index;
+
/**
* Offset of the function in the dispatch table.
*/
- unsigned offset;
+ int offset;
};
/**
const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected,
const __DRIversion * drmActual, const __DRIversion * drmExpected);
+extern GLint driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 );
+
extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
GLint *x, GLint *y,
GLsizei *width, GLsizei *height );