DRI_CONF_DESC(de,"Verbiete negativen Textur-LOD-Bias") \
DRI_CONF_OPT_END
+#define DRI_CONF_FORCE_S3TC_ENABLE(def) \
+DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \
+ DRI_CONF_DESC(en,"enable s3tc even if software support is not available") \
+ DRI_CONF_DESC(de,"Benutze s3tc auch ohne Softwareunterstuetzung") \
+DRI_CONF_OPT_END
+
#define DRI_CONF_COLOR_REDUCTION_ROUND 0
#define DRI_CONF_COLOR_REDUCTION_DITHER 1
#define DRI_CONF_COLOR_REDUCTION(def) \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
+#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
+DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
+ DRI_CONF_DESC(en,"Number of texture units") \
+ DRI_CONF_DESC(de,"Anzahl der Textureinheiten") \
+DRI_CONF_OPT_END
+
+/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program
+ On cards where there is no documentation (r200) or on rasterization-only hardware). */
+#define DRI_CONF_SECTION_SOFTWARE \
+DRI_CONF_SECTION_BEGIN \
+ DRI_CONF_DESC(de,"Funktionalität, die nicht durch die Hardware beschleunigt wird") \
+ DRI_CONF_DESC(en,"Features that are not hardware-accelerated")
+
+#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
+ DRI_CONF_DESC(de,"GL_ARB_vertex_program aktivieren") \
+ DRI_CONF_DESC(en,"Enable GL_ARB_vertex_program") \
+ DRI_CONF_DESC(fr,"Activer GL_ARB_vertex_program") \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
+DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
+ DRI_CONF_DESC(de,"GL_NV_vertex_program aktivieren") \
+ DRI_CONF_DESC(en,"Enable GL_NV_vertex_program") \
+ DRI_CONF_DESC(fr,"Activer GL_NV_vertex_program") \
+DRI_CONF_OPT_END
+
#endif