/* XXX double-check these parameters (bpp vs cpp, etc) */
{
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, driScrnPriv->fbBPP / 8,
- driScrnPriv->fbOrigin,
- driScrnPriv->fbStride);
+ driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
+ driScrnPriv->pFB,
+ driScrnPriv->fbBPP / 8,
+ driScrnPriv->fbOrigin,
+ driScrnPriv->fbStride,
+ driDrawPriv);
fbSetSpanFunctions(drb, mesaVis);
- drb->Base.Data = driScrnPriv->pFB;
_mesa_add_renderbuffer(mesa_framebuffer,
BUFFER_FRONT_LEFT, &drb->Base);
}
if (mesaVis->doubleBufferMode) {
/* XXX what are the correct origin/stride values? */
- driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, driScrnPriv->fbBPP /8,
- driScrnPriv->fbOrigin,
- driScrnPriv->fbStride);
+ GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride
+ * driScrnPriv->fbHeight);
+ driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA,
+ backBuf,
+ driScrnPriv->fbBPP /8,
+ driScrnPriv->fbOrigin,
+ driScrnPriv->fbStride,
+ driDrawPriv);
fbSetSpanFunctions(drb, mesaVis);
- drb->Base.Data = _mesa_malloc(driScrnPriv->fbStride * driScrnPriv->fbHeight);
_mesa_add_renderbuffer(mesa_framebuffer,
BUFFER_BACK_LEFT, &drb->Base);
}