WRITEF(gmesa->buf, Tr4, tc0[i][2]);
WRITEF(gmesa->buf, Tt4, tc0[i][0]);
WRITEF(gmesa->buf, Ts4, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[i][0]);
WRITEF(gmesa->buf, Ts2, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
- WRITE(gmesa->buf, PackedColor4, *(CARD32*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx3, coord[i][0]);
#define HAVE_ELTS 0
-static void VERT_FALLBACK( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint flags )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
- tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
- tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
- GAMMA_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS;
-}
static const GLuint hw_prim[GL_POLYGON+1] = {
B_PrimType_Points,
#define LOCAL_VARS gammaContextPtr gmesa = GAMMA_CONTEXT(ctx)
#define INIT( prim ) gammaStartPrimitive( gmesa, prim )
-#define FINISH gammaEndPrimitive( gmesa )
-#define NEW_PRIMITIVE() /* GAMMA_STATECHANGE( gmesa, 0 ) */
-#define NEW_BUFFER() /* GAMMA_FIREVERTICES( gmesa ) */
+#define FLUSH() gammaEndPrimitive( gmesa )
#define GET_CURRENT_VB_MAX_VERTS() \
(gmesa->bufSize - gmesa->bufCount) / 2
#define GET_SUBSEQUENT_VB_MAX_VERTS() \
GAMMA_DMA_BUFFER_SIZE / 2
-#define EMIT_VERTS( ctx, j, nr ) gamma_emit(ctx, j, (j)+(nr))
+
+#define ALLOC_VERTS( nr ) (void *)0 /* todo: explicit alloc */
+#define EMIT_VERTS( ctx, j, nr, buf ) (gamma_emit(ctx, j, (j)+(nr)), (void *)0)
#define TAG(x) gamma_##x
#include "tnl_dd/t_dd_dmatmp.h"
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLuint i, length, flags = 0;
- render_func *tab;
+ GLuint i;
+ tnl_render_func *tab;
/* GH: THIS IS A HACK!!! */
if (VB->ClipOrMask || gmesa->RenderIndex != 0)
return GL_TRUE; /* don't handle clipping here */
/* We don't do elts */
- if (VB->Elts)
+ if (VB->Elts || !gamma_validate_render( ctx, VB ))
return GL_TRUE;
tab = TAG(render_tab_verts);
}
-static void gamma_check_render( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
-{
- GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
-
- if (ctx->RenderMode == GL_RENDER) {
- if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
- inputs |= VERT_BIT_COLOR1;
-
- if (ctx->Texture.Unit[0]._ReallyEnabled)
- inputs |= VERT_BIT_TEX0;
-
- if (ctx->Texture.Unit[1]._ReallyEnabled)
- inputs |= VERT_BIT_TEX1;
-
- if (ctx->Fog.Enabled)
- inputs |= VERT_BIT_FOG;
- }
-
- stage->inputs = inputs;
-}
-
-
-static void dtr( struct tnl_pipeline_stage *stage )
-{
- (void)stage;
-}
-
-
const struct tnl_pipeline_stage _gamma_render_stage =
{
"gamma render",
- (_DD_NEW_SEPARATE_SPECULAR |
- _NEW_TEXTURE|
- _NEW_FOG|
- _NEW_RENDERMODE), /* re-check (new inputs) */
- 0, /* re-run (always runs) */
- GL_TRUE, /* active */
- 0, 0, /* inputs (set in check_render), outputs */
- 0, 0, /* changed_inputs, private */
- dtr, /* destructor */
- gamma_check_render, /* check - initially set to alloc data */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
gamma_run_render /* run */
};