gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
GLuint size = TNL_CONTEXT(ctx)->vb.Size;
- gmesa->verts = (GLubyte *)ALIGN_MALLOC(size * 4 * 16, 32);
+ gmesa->verts = (GLubyte *)_mesa_align_malloc(size * 4 * 16, 32);
{
static int firsttime = 1;
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
if (gmesa->verts) {
- ALIGN_FREE(gmesa->verts);
+ _mesa_align_free(gmesa->verts);
gmesa->verts = 0;
}
}