#include "main/imports.h"
#include "main/mtypes.h"
+#include "math/m_xform.h"
+
#include "tnl/t_context.h"
#include "i810screen.h"
/**********************************************************************/
-static GLboolean i810_run_render( GLcontext *ctx,
+static GLboolean i810_run_render( struct gl_context *ctx,
struct tnl_pipeline_stage *stage )
{
i810ContextPtr imesa = I810_CONTEXT(ctx);