Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex progra...
[mesa.git] / src / mesa / drivers / dri / i810 / i810screen.c
index 53f1251fa9dde52449047355a47839cf8dfe0f5f..d0e58f667c2e1ee65fe19861096f01eb0b675c6c 100644 (file)
@@ -36,8 +36,12 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "glheader.h"
 #include "imports.h"
 #include "context.h"
+#include "framebuffer.h"
+#include "fbobject.h"
 #include "matrix.h"
+#include "renderbuffer.h"
 #include "simple_list.h"
+#include "utils.h"
 
 #include "i810screen.h"
 #include "i810_dri.h"
@@ -48,8 +52,141 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "i810tris.h"
 #include "i810ioctl.h"
 
+#include "GL/internal/dri_interface.h"
 
+extern const struct dri_extension card_extensions[];
 
+static __GLcontextModes *fill_in_modes( __GLcontextModes *modes,
+                                      unsigned pixel_bits,
+                                      unsigned depth_bits,
+                                      unsigned stencil_bits,
+                                      const GLenum * db_modes,
+                                      unsigned num_db_modes,
+                                      int visType )
+{
+    static const u_int8_t bits[1][4] = {
+       {          5,          6,          5,          0 }
+    };
+
+    static const u_int32_t masks[1][4] = {
+       { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }
+    };
+
+    unsigned   i;
+    unsigned   j;
+    const unsigned index = 0;
+
+    for ( i = 0 ; i < num_db_modes ; i++ ) {
+       for ( j = 0 ; j < 2 ; j++ ) {
+
+           modes->redBits   = bits[index][0];
+           modes->greenBits = bits[index][1];
+           modes->blueBits  = bits[index][2];
+           modes->alphaBits = bits[index][3];
+           modes->redMask   = masks[index][0];
+           modes->greenMask = masks[index][1];
+           modes->blueMask  = masks[index][2];
+           modes->alphaMask = masks[index][3];
+           modes->rgbBits   = modes->redBits + modes->greenBits
+               + modes->blueBits + modes->alphaBits;
+
+           modes->accumRedBits   = 16 * j;
+           modes->accumGreenBits = 16 * j;
+           modes->accumBlueBits  = 16 * j;
+           modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
+           modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
+
+           modes->stencilBits = stencil_bits;
+           modes->depthBits = depth_bits;
+
+           modes->visualType = visType;
+           modes->renderType = GLX_RGBA_BIT;
+           modes->drawableType = GLX_WINDOW_BIT;
+           modes->rgbMode = GL_TRUE;
+
+           if ( db_modes[i] == GLX_NONE ) {
+               modes->doubleBufferMode = GL_FALSE;
+           }
+           else {
+               modes->doubleBufferMode = GL_TRUE;
+               modes->swapMethod = db_modes[i];
+           }
+
+           modes = modes->next;
+       }
+    }
+
+    return modes;
+
+}
+
+
+static __GLcontextModes *
+i810FillInModes( unsigned pixel_bits, unsigned depth_bits,
+                unsigned stencil_bits, GLboolean have_back_buffer )
+{    __GLcontextModes * modes;
+    __GLcontextModes * m;
+    unsigned num_modes;
+    unsigned depth_buffer_factor;
+    unsigned back_buffer_factor;
+    unsigned i;
+
+    /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
+     * enough to add support.  Basically, if a context is created with an
+     * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
+     * will never be used.
+     */
+    static const GLenum back_buffer_modes[] = {
+       GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
+    };
+
+    int depth_buffer_modes[2][2];
+
+
+    depth_buffer_modes[0][0] = depth_bits;
+    depth_buffer_modes[1][0] = depth_bits;
+
+    /* Just like with the accumulation buffer, always provide some modes
+     * with a stencil buffer.  It will be a sw fallback, but some apps won't
+     * care about that.
+     */
+    depth_buffer_modes[0][1] = 0;
+    depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
+
+    depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
+    back_buffer_factor  = (have_back_buffer) ? 2 : 1;
+
+    num_modes = depth_buffer_factor * back_buffer_factor * 4;
+
+    modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
+    m = modes;
+    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
+       m = fill_in_modes( m, pixel_bits,
+                          depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+                          back_buffer_modes, back_buffer_factor,
+                          GLX_TRUE_COLOR );
+    }
+
+    for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
+       m = fill_in_modes( m, pixel_bits,
+                          depth_buffer_modes[i][0], depth_buffer_modes[i][1],
+                          back_buffer_modes, back_buffer_factor,
+                          GLX_DIRECT_COLOR );
+    }
+
+    /* Mark the visual as slow if there are "fake" stencil bits.
+     */
+    for ( m = modes ; m != NULL ; m = m->next ) {
+       if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
+           m->visualRating = GLX_SLOW_CONFIG;
+       }
+    }
+
+    return modes;
+
+}
+
+     
 /*  static int i810_malloc_proxy_buf(drmBufMapPtr buffers) */
 /*  { */
 /*     char *buffer; */
@@ -88,25 +225,8 @@ i810InitDriver(__DRIscreenPrivate *sPriv)
    i810ScreenPrivate *i810Screen;
    I810DRIPtr         gDRIPriv = (I810DRIPtr)sPriv->pDevPriv;
 
-   /* Check the DRI externsion version */
-   if ( sPriv->driMajor != 4 || sPriv->driMinor < 0 ) {
-      __driUtilMessage( "i810 DRI driver expected DRI version 4.0.x "
-                        "but got version %d.%d.%d",
-                        sPriv->driMajor, sPriv->driMinor, sPriv->driPatch );
-      return GL_FALSE;
-   }
-
-   /* Check that the DDX driver version is compatible */
-   if (sPriv->ddxMajor != 1 ||
-       sPriv->ddxMinor < 0) {
-      __driUtilMessage("i810 DRI driver expected DDX driver version 1.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch);
-      return GL_FALSE;
-   }
-
-   /* Check that the DRM driver version is compatible */
-   if (sPriv->drmMajor != 1 ||
-       sPriv->drmMinor < 2) {
-      __driUtilMessage("i810 DRI driver expected DRM driver version 1.2.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch);
+   if (sPriv->devPrivSize != sizeof(I810DRIRec)) {
+      fprintf(stderr,"\nERROR!  sizeof(I810DRIRec) does not match passed size from device driver\n");
       return GL_FALSE;
    }
 
@@ -182,9 +302,9 @@ i810InitDriver(__DRIscreenPrivate *sPriv)
              i810Screen->tex.handle,
              i810Screen->tex.size,
              (drmAddress *)&i810Screen->tex.map) != 0) {
-      FREE(i810Screen);
       drmUnmap(i810Screen->back.map, i810Screen->back.size);
       drmUnmap(i810Screen->depth.map, i810Screen->depth.size);
+      FREE(i810Screen);
       sPriv->private = NULL;
       __driUtilMessage("i810InitDriver: drmMap (3) failed");
       return GL_FALSE;
@@ -211,22 +331,65 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv)
 }
 
 
+/**
+ * Create a buffer which corresponds to the window.
+ */
 static GLboolean
 i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
                   __DRIdrawablePrivate *driDrawPriv,
                   const __GLcontextModes *mesaVis,
                   GLboolean isPixmap )
 {
+   i810ScreenPrivate *screen = (i810ScreenPrivate *) driScrnPriv->private;
+
    if (isPixmap) {
       return GL_FALSE; /* not implemented */
    }
    else {
-      driDrawPriv->driverPrivate = (void *)
-         _mesa_create_framebuffer(mesaVis,
-                                  GL_FALSE,  /* software depth buffer? */
-                                  mesaVis->stencilBits > 0,
-                                  mesaVis->accumRedBits > 0,
-                                  GL_FALSE /* s/w alpha planes */);
+      struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+      {
+         driRenderbuffer *frontRb
+            = driNewRenderbuffer(GL_RGBA,
+                                 driScrnPriv->pFB,
+                                 screen->cpp,
+                                 /*screen->frontOffset*/0, screen->backPitch,
+                                 driDrawPriv);
+         i810SetSpanFunctions(frontRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+      }
+
+      if (mesaVis->doubleBufferMode) {
+         driRenderbuffer *backRb
+            = driNewRenderbuffer(GL_RGBA,
+                                 screen->back.map,
+                                 screen->cpp,
+                                 screen->backOffset, screen->backPitch,
+                                 driDrawPriv);
+         i810SetSpanFunctions(backRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+      }
+
+      if (mesaVis->depthBits == 16) {
+         driRenderbuffer *depthRb
+            = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
+                                 screen->depth.map,
+                                 screen->cpp,
+                                 screen->depthOffset, screen->backPitch,
+                                 driDrawPriv);
+         i810SetSpanFunctions(depthRb, mesaVis);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+      }
+
+      _mesa_add_soft_renderbuffers(fb,
+                                   GL_FALSE, /* color */
+                                   GL_FALSE, /* depth */
+                                   mesaVis->stencilBits > 0,
+                                   mesaVis->accumRedBits > 0,
+                                   GL_FALSE, /* alpha */
+                                   GL_FALSE /* aux */);
+      driDrawPriv->driverPrivate = (void *) fb;
+
       return (driDrawPriv->driverPrivate != NULL);
    }
 }
@@ -239,12 +402,6 @@ i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
 }
 
 
-static GLboolean
-i810OpenCloseFullScreen(__DRIcontextPrivate *driContextPriv)
-{
-    return GL_TRUE;
-}
-
 static const struct __DriverAPIRec i810API = {
    .InitDriver      = i810InitDriver,
    .DestroyScreen   = i810DestroyScreen,
@@ -255,8 +412,6 @@ static const struct __DriverAPIRec i810API = {
    .SwapBuffers     = i810SwapBuffers,
    .MakeCurrent     = i810MakeCurrent,
    .UnbindContext   = i810UnbindContext,
-   .OpenFullScreen  = i810OpenCloseFullScreen,
-   .CloseFullScreen = i810OpenCloseFullScreen,
    .GetSwapInfo     = NULL,
    .GetMSC          = NULL,
    .WaitForMSC      = NULL,
@@ -265,25 +420,53 @@ static const struct __DriverAPIRec i810API = {
 };
 
 
-/*
- * This is the bootstrap function for the driver.
- * The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return:  pointer to a __DRIscreenPrivate.
+/**
+ * This is the bootstrap function for the driver.  libGL supplies all of the
+ * requisite information about the system, and the driver initializes itself.
+ * This routine also fills in the linked list pointed to by \c driver_modes
+ * with the \c __GLcontextModes that the driver can support for windows or
+ * pbuffers.
+ *
+ * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
+ *         failure.
  */
-#ifndef _SOLO
-void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
-                        int numConfigs, __GLXvisualConfig *config)
-{
-   __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &i810API);
-   return (void *) psp;
-}
-#else
-void *__driCreateScreen(struct DRIDriverRec *driver,
-                        struct DRIDriverContextRec *driverContext)
+PUBLIC
+void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
+                            const __GLcontextModes * modes,
+                            const __DRIversion * ddx_version,
+                            const __DRIversion * dri_version,
+                            const __DRIversion * drm_version,
+                            const __DRIframebuffer * frame_buffer,
+                            drmAddress pSAREA, int fd,
+                            int internal_api_version,
+                            const __DRIinterfaceMethods * interface,
+                            __GLcontextModes ** driver_modes )
+
 {
    __DRIscreenPrivate *psp;
-   psp = __driUtilCreateScreen(driver, driverContext, &i810API);
+   static const __DRIversion ddx_expected = { 1, 0, 0 };
+   static const __DRIversion dri_expected = { 4, 0, 0 };
+   static const __DRIversion drm_expected = { 1, 2, 0 };
+
+   dri_interface = interface;
+
+   if ( ! driCheckDriDdxDrmVersions2( "i810",
+                                     dri_version, & dri_expected,
+                                     ddx_version, & ddx_expected,
+                                     drm_version, & drm_expected ) ) {
+      return NULL;
+   }
+
+   psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
+                                 ddx_version, dri_version, drm_version,
+                                 frame_buffer, pSAREA, fd,
+                                 internal_api_version, &i810API);
+   if ( psp != NULL ) {
+      *driver_modes = i810FillInModes( 16,
+                                      16, 0,
+                                      1);
+      driInitExtensions( NULL, card_extensions, GL_TRUE );
+   }
+
    return (void *) psp;
 }
-#endif