* Plug in the Get/Put routines for the given driRenderbuffer.
*/
void
-i810SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
+i810SetSpanFunctions(driRenderbuffer *drb, const struct gl_config *vis)
{
if (drb->Base.InternalFormat == GL_RGBA) {
/* always 565 RGB */