#ifndef _I810_SPAN_H
#define _I810_SPAN_H
+#include "drirenderbuffer.h"
+
extern void i810InitSpanFuncs( GLcontext *ctx );
extern void i810SpanRenderFinish( GLcontext *ctx );
extern void i810SpanRenderStart( GLcontext *ctx );
+extern void
+i810SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
+
#endif