#include <stdio.h>
#include "glheader.h"
-#include "buffers.h"
#include "context.h"
#include "macros.h"
-#include "enums.h"
#include "dd.h"
#include "colormac.h"
imesa->Setup[I810_CTXREG_LCS] |= LCS_CULL_DISABLE;
break;
case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE_NV:
I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
if (ctx->Texture.CurrentUnit == 0) {
imesa->Setup[I810_CTXREG_MT] &= ~MT_TEXEL0_ENABLE;
GLint x, GLint y,
GLsizei width, GLsizei height )
{
- /* update size of Mesa/software ancillary buffers */
- _mesa_ResizeBuffersMESA();
i810CalcViewport( ctx );
}