First pass at updating these drivers with pipeline_stage struct changes.
[mesa.git] / src / mesa / drivers / dri / i810 / i810tex.h
index f0b4b88128fe481364f4074b0fb4961d53d0c805..c6ab4c8e6d1f7899a7a595667f68222f015ebdb8 100644 (file)
@@ -70,7 +70,7 @@ struct i810_texture_object_t {
 };             
 
 void i810UpdateTextureState( GLcontext *ctx );
-void i810InitTextureFuncs( GLcontext *ctx );
+void i810InitTextureFuncs( struct dd_function_table *functions );
 
 void i810DestroyTexObj( i810ContextPtr imesa, i810TextureObjectPtr t );
 int i810UploadTexImagesLocked( i810ContextPtr imesa, i810TextureObjectPtr t );