#include "main/enums.h"
#include "main/colormac.h"
#include "main/mm.h"
-#include "main/texformat.h"
#include "i810screen.h"
#include "i810_dri.h"
#include "i810context.h"
#include "i810tex.h"
-#include "i810state.h"
#include "i810ioctl.h"
if (!image || !image->Data)
return;
- texelBytes = _mesa_get_format_bytes(image->TexFormat->MesaFormat);
+ texelBytes = _mesa_get_format_bytes(image->TexFormat);
if (image->Width * texelBytes == t->Pitch) {
GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
return -1;
}
+ assert(t->base.memBlock);
ofs = t->base.memBlock->ofs;
t->BufAddr = imesa->i810Screen->tex.map + ofs;
t->Setup[I810_TEXREG_MI3] = imesa->i810Screen->textureOffset + ofs;