mask = mask & 0xff;
DBG("%s : func: %s, ref : 0x%x, mask: 0x%x\n", __func__,
- _mesa_lookup_enum_by_nr(func), ref, mask);
+ _mesa_enum_to_string(func), ref, mask);
I830_STATECHANGE(i830, I830_UPLOAD_CTX);
int fop, dfop, dpop;
DBG("%s: fail : %s, zfail: %s, zpass : %s\n", __func__,
- _mesa_lookup_enum_by_nr(fail),
- _mesa_lookup_enum_by_nr(zfail),
- _mesa_lookup_enum_by_nr(zpass));
+ _mesa_enum_to_string(fail),
+ _mesa_enum_to_string(zfail),
+ _mesa_enum_to_string(zpass));
fop = 0;
dfop = 0;
}
/**
- * Makes sure that the proper enables are set for LogicOp, Independant Alpha
+ * Makes sure that the proper enables are set for LogicOp, Independent Alpha
* Blend, and Blending. It needs to be called from numerous places where we
- * could change the LogicOp or Independant Alpha Blend without subsequent
+ * could change the LogicOp or Independent Alpha Blend without subsequent
* calls to glEnable.
*
* \todo
}
/* This will catch a logicop blend equation. It will also ensure
- * independant alpha blend is really in the correct state (either enabled
+ * independent alpha blend is really in the correct state (either enabled
* or disabled) if blending is already enabled.
*/
i830BlendEquationSeparate(struct gl_context * ctx, GLenum modeRGB, GLenum modeA)
{
DBG("%s -> %s, %s\n", __func__,
- _mesa_lookup_enum_by_nr(modeRGB),
- _mesa_lookup_enum_by_nr(modeA));
+ _mesa_enum_to_string(modeRGB),
+ _mesa_enum_to_string(modeA));
(void) modeRGB;
(void) modeA;
GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA)
{
DBG("%s -> RGB(%s, %s) A(%s, %s)\n", __func__,
- _mesa_lookup_enum_by_nr(sfactorRGB),
- _mesa_lookup_enum_by_nr(dfactorRGB),
- _mesa_lookup_enum_by_nr(sfactorA),
- _mesa_lookup_enum_by_nr(dfactorA));
+ _mesa_enum_to_string(sfactorRGB),
+ _mesa_enum_to_string(dfactorRGB),
+ _mesa_enum_to_string(sfactorA),
+ _mesa_enum_to_string(dfactorA));
(void) sfactorRGB;
(void) dfactorRGB;