* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
**************************************************************************/
#include "i915_context.h"
* Mesa's Driver Functions
***************************************/
-
-static const char * const card_extensions[] =
+static const struct dri_extension i915_extensions[] =
{
- "GL_ARB_fragment_program",
- "GL_ARB_texture_cube_map",
- "GL_EXT_blend_equation_separate",
- "GL_ATI_blend_equation_separate",
- "GL_ARB_point_parameters",
- NULL
+ { "GL_ARB_depth_texture", NULL },
+ { "GL_ARB_fragment_program", NULL },
+ { "GL_ARB_shadow", NULL },
+ { "GL_EXT_shadow_funcs", NULL },
+ /* ARB extn won't work if not enabled */
+ { "GL_SGIX_depth_texture", NULL },
+ { NULL, NULL }
};
/* Override intel default.
*/
{
struct i915_fragment_program *p =
- (struct i915_fragment_program *)ctx->FragmentProgram.Current;
- if (p->nr_params)
+ (struct i915_fragment_program *)ctx->FragmentProgram._Current;
+ if (p && p->nr_params)
p->params_uptodate = 0;
}
-}
-
-/* This is the extension list explicitly enabled by the client and
- * excludes functionality available in Mesa and also excludes legacy
- * extensions. It is recognized that in an open source driver, those
- * extensions will probably be re-enabled.
- */
-static const GLubyte *i915GetString( GLcontext *ctx, GLenum name )
-{
- if (name == GL_EXTENSIONS)
- return
- "GL_ARB_fragment_program "
- "GL_ARB_multitexture "
- "GL_ARB_point_parameters "
- "GL_ARB_texture_border_clamp "
- "GL_ARB_texture_compression "
- "GL_ARB_texture_cube_map "
- "GL_ARB_texture_env_add "
- "GL_ARB_texture_env_combine "
- "GL_ARB_texture_env_dot3 "
- "GL_ARB_texture_mirrored_repeat "
- "GL_ARB_transpose_matrix "
- "GL_ARB_vertex_buffer_object "
- "GL_ARB_vertex_program "
- "GL_ARB_window_pos "
- "GL_EXT_abgr "
- "GL_EXT_bgra "
- "GL_EXT_blend_color "
- "GL_EXT_blend_func_separate "
- "GL_EXT_blend_minmax "
- "GL_EXT_blend_subtract "
- "GL_EXT_clip_volume_hint "
- "GL_EXT_compiled_vertex_array "
- "GL_EXT_draw_range_elements "
- "GL_EXT_fog_coord "
- "GL_EXT_multi_draw_arrays "
- "GL_EXT_packed_pixels "
- "GL_EXT_rescale_normal "
- "GL_EXT_secondary_color "
- "GL_EXT_separate_specular_color "
- "GL_EXT_stencil_wrap "
- "GL_EXT_texture3D "
- "GL_EXT_texture_env_add "
- "GL_EXT_texture_env_combine "
- "GL_EXT_texture_filter_anisotropic "
- "GL_IBM_texture_mirrored_repeat "
- "GL_MESA_ycbcr_texture "
- "GL_MESA_window_pos "
- "GL_NV_texgen_reflection "
- "GL_SGIS_generate_mipmap";
-
- return intelGetString( ctx, name );
+ if (new_state & (_NEW_FOG|_NEW_HINT|_NEW_PROGRAM))
+ i915_update_fog(ctx);
}
i915InitTextureFuncs( functions );
i915InitFragProgFuncs( functions );
functions->UpdateState = i915InvalidateState;
- functions->GetString = i915GetString;
}
intel->nr_heaps = 1;
intel->texture_heaps[0] =
driCreateTextureHeap( 0, intel,
- intel->intelScreen->textureSize,
+ intel->intelScreen->tex.size,
12,
I830_NR_TEX_REGIONS,
intel->sarea->texList,
sizeof( struct i915_texture_object ),
(destroy_texture_object_t *)intelDestroyTexObj );
- /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly
- * FIXME: packed, but they're not in Intel graphics hardware.
+ /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are
+ * tightly packed, but they're not in Intel graphics
+ * hardware.
*/
ctx->Const.MaxTextureUnits = 1;
driCalculateMaxTextureLevels( intel->texture_heaps,
ctx->Const.MaxFragmentProgramAddressRegs = 0; /* I don't think we have one */
- driInitExtensions( ctx, card_extensions, GL_FALSE );
+ driInitExtensions( ctx, i915_extensions, GL_FALSE );
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,