struct intel_context *intel = intel_context(ctx);
struct intel_screen *intel_screen = intel->intelScreen;
- ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_B8G8R8A8_UNORM] = true;
if (intel_screen->deviceID != PCI_CHIP_I830_M &&
intel_screen->deviceID != PCI_CHIP_845_G)
- ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true;
+ ctx->TextureFormatSupported[MESA_FORMAT_B8G8R8X8_UNORM] = true;
if (intel->gen == 3)
ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = true;
ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true;