i965/miptree: Check tex image allocation failures
[mesa.git] / src / mesa / drivers / dri / i915 / i915_context.h
index 761a475714dfe038a7866586403e67058ffe1b04..4e68d1193ca61eb29b9d3806eb49548a2fcea6c7 100644 (file)
@@ -1,6 +1,6 @@
  /**************************************************************************
  * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define I915_FALLBACK_LOGICOP           0x20000
 #define I915_FALLBACK_POLYGON_SMOOTH    0x40000
 #define I915_FALLBACK_POINT_SMOOTH      0x80000
+#define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN         0x100000
+#define I915_FALLBACK_DRAW_OFFSET       0x200000
+#define I915_FALLBACK_COORD_REPLACE     0x400000
 
 #define I915_UPLOAD_CTX              0x1
 #define I915_UPLOAD_BUFFERS          0x2
 #define I915_UPLOAD_STIPPLE          0x4
 #define I915_UPLOAD_PROGRAM          0x8
 #define I915_UPLOAD_CONSTANTS        0x10
-#define I915_UPLOAD_FOG              0x20
+#define I915_UPLOAD_INVARIENT        0x40
+#define I915_UPLOAD_DEFAULTS         0x80
+#define I915_UPLOAD_RASTER_RULES     0x100
+#define I915_UPLOAD_BLEND            0x200
 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
 #define I915_UPLOAD_TEX_0_SHIFT      16
  */
 #define I915_DESTREG_CBUFADDR0 0
 #define I915_DESTREG_CBUFADDR1 1
-#define I915_DESTREG_CBUFADDR2 2
 #define I915_DESTREG_DBUFADDR0 3
 #define I915_DESTREG_DBUFADDR1 4
-#define I915_DESTREG_DBUFADDR2 5
 #define I915_DESTREG_DV0 6
 #define I915_DESTREG_DV1 7
-#define I915_DESTREG_SENABLE 8
-#define I915_DESTREG_SR0 9
-#define I915_DESTREG_SR1 10
-#define I915_DESTREG_SR2 11
-#define I915_DEST_SETUP_SIZE 12
+#define I915_DESTREG_SR0 8
+#define I915_DESTREG_SR1 9
+#define I915_DESTREG_SR2 10
+#define I915_DESTREG_SENABLE 11
+#define I915_DESTREG_DRAWRECT0 12
+#define I915_DESTREG_DRAWRECT1 13
+#define I915_DESTREG_DRAWRECT2 14
+#define I915_DESTREG_DRAWRECT3 15
+#define I915_DESTREG_DRAWRECT4 16
+#define I915_DESTREG_DRAWRECT5 17
+#define I915_DEST_SETUP_SIZE 18
 
 #define I915_CTXREG_STATE4             0
-#define I915_CTXREG_LI                 1
-#define I915_CTXREG_LIS2                       2
-#define I915_CTXREG_LIS4                       3
-#define I915_CTXREG_LIS5                       4
-#define I915_CTXREG_LIS6                       5
-#define I915_CTXREG_IAB                6
-#define I915_CTXREG_BLENDCOLOR0                7
-#define I915_CTXREG_BLENDCOLOR1                8
+#define I915_CTXREG_LI                 1
+#define I915_CTXREG_LIS2               2
+#define I915_CTXREG_LIS3               3
+#define I915_CTXREG_LIS4               4
+#define I915_CTXREG_LIS5               5
+#define I915_CTXREG_LIS6               6
+#define I915_CTXREG_BF_STENCIL_OPS     7
+#define I915_CTXREG_BF_STENCIL_MASKS   8
 #define I915_CTX_SETUP_SIZE            9
 
-#define I915_FOGREG_COLOR              0
-#define I915_FOGREG_MODE0              1
-#define I915_FOGREG_MODE1              2
-#define I915_FOGREG_MODE2              3
-#define I915_FOGREG_MODE3              4
-#define I915_FOG_SETUP_SIZE            5
+#define I915_BLENDREG_IAB              0
+#define I915_BLENDREG_BLENDCOLOR0      1
+#define I915_BLENDREG_BLENDCOLOR1      2
+#define I915_BLEND_SETUP_SIZE          3
 
 #define I915_STPREG_ST0        0
 #define I915_STPREG_ST1        1
 #define I915_STP_SETUP_SIZE    2
 
-#define I915_TEXREG_MS2        0
 #define I915_TEXREG_MS3        1
 #define I915_TEXREG_MS4        2
 #define I915_TEXREG_SS2        3
 #define I915_TEXREG_SS4        5
 #define I915_TEX_SETUP_SIZE    6
 
+#define I915_DEFREG_C0    0
+#define I915_DEFREG_C1    1
+#define I915_DEFREG_S0    2
+#define I915_DEFREG_S1    3
+#define I915_DEFREG_Z0    4
+#define I915_DEFREG_Z1    5
+#define I915_DEF_SETUP_SIZE    6
+
+enum {
+   I915_RASTER_RULES,
+   I915_RASTER_RULES_SETUP_SIZE,
+};
+
+#define I915_TEX_UNITS 8
+#define I915_WPOS_TEX_INVALID 0xff
+
 #define I915_MAX_CONSTANT      32
 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
 
+#define I915_MAX_TEX_INDIRECT 4
+#define I915_MAX_TEX_INSN     32
+#define I915_MAX_ALU_INSN     64
+#define I915_MAX_DECL_INSN    27
+#define I915_MAX_TEMPORARY    16
 
-#define I915_PROGRAM_SIZE      192
+#define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
+                               I915_MAX_TEX_INSN + \
+                               I915_MAX_ALU_INSN)
 
+/* Maximum size of the program packet, which matches the limits on
+ * decl, tex, and ALU instructions.
+ */
+#define I915_PROGRAM_SIZE      (I915_MAX_INSN * 3 + 1)
 
 /* Hardware version of a parsed fragment program.  "Derived" from the
  * mesa fragment_program struct.
  */
-struct i915_fragment_program {
-   struct gl_fragment_program FragProg;
+struct i915_fragment_program
+{
+   struct gl_program FragProg;
 
-   GLboolean translated;
-   GLboolean params_uptodate;
-   GLboolean on_hardware;
-   GLboolean error;            /* If program is malformed for any reason. */
+   bool translated;
+   bool params_uptodate;
+   bool on_hardware;
+   bool error;             /* If program is malformed for any reason. */
 
+   /** Record of which phases R registers were last written in. */
+   GLuint register_phases[16];
+   GLuint indirections;
    GLuint nr_tex_indirect;
    GLuint nr_tex_insn;
    GLuint nr_alu_insn;
@@ -125,129 +163,111 @@ struct i915_fragment_program {
    /* TODO: split between the stored representation of a program and
     * the state used to build that representation.
     */
-   GLcontext *ctx;
+   struct gl_context *ctx;
 
-   GLuint declarations[I915_PROGRAM_SIZE];
-   GLuint program[I915_PROGRAM_SIZE];
+   /* declarations contains the packet header. */
+   GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
+   GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3];
 
    GLfloat constant[I915_MAX_CONSTANT][4];
    GLuint constant_flags[I915_MAX_CONSTANT];
    GLuint nr_constants;
 
-   GLuint *csr;                        /* Cursor, points into program.
-                                */
+   GLuint *csr;                 /* Cursor, points into program.
+                                 */
+
+   GLuint *decl;                /* Cursor, points into declarations.
+                                 */
 
-   GLuint *decl;               /* Cursor, points into declarations.
-                                */
-   
-   GLuint decl_s;              /* flags for which s regs need to be decl'd */
-   GLuint decl_t;              /* flags for which t regs need to be decl'd */
+   GLuint decl_s;               /* flags for which s regs need to be decl'd */
+   GLuint decl_t;               /* flags for which t regs need to be decl'd */
 
-   GLuint temp_flag;           /* Tracks temporary regs which are in
-                                * use.
-                                */
+   GLuint temp_flag;            /* Tracks temporary regs which are in
+                                 * use.
+                                 */
 
-   GLuint utemp_flag;          /* Tracks TYPE_U temporary regs which are in
-                                * use.
-                                */
+   GLuint utemp_flag;           /* Tracks TYPE_U temporary regs which are in
+                                 * use.
+                                 */
 
 
+   /* Track which R registers are "live" for each instruction.
+    * A register is live between the time it's written to and the last time
+    * it's read. */
+   GLuint usedRegs[I915_MAX_INSN];
 
    /* Helpers for i915_fragprog.c:
     */
-   GLuint wpos_tex;
-   GLboolean depth_written;
-
-   struct { 
-      GLuint reg;              /* Hardware constant idx */
-      const GLfloat *values;   /* Pointer to tracked values */
+   uint8_t texcoord_mapping[I915_TEX_UNITS];
+   uint8_t wpos_tex;
+   bool depth_written;
+
+   struct
+   {
+      GLuint reg;               /* Hardware constant idx */
+      const GLfloat *values;    /* Pointer to tracked values */
    } param[I915_MAX_CONSTANT];
    GLuint nr_params;
-      
-
-
-
-   /* Helpers for i915_texprog.c:
-    */
-   GLuint src_texture;         /* Reg containing sampled texture color,
-                                * else UREG_BAD.
-                                */
-
-   GLuint src_previous;                /* Reg containing color from previous 
-                                * stage.  May need to be decl'd.
-                                */
-
-   GLuint last_tex_stage;      /* Number of last enabled texture unit */
-
-   struct vertex_buffer *VB;
 };
 
-
-
-
-
-
-struct i915_texture_object
+struct i915_hw_state
 {
-   struct intel_texture_object intel;
-   GLenum lastTarget;
-   GLboolean refs_border_color;
-   GLuint Setup[I915_TEX_SETUP_SIZE];
-};
-
-#define I915_TEX_UNITS 8
-
-
-struct i915_hw_state {
    GLuint Ctx[I915_CTX_SETUP_SIZE];
+   GLuint Blend[I915_BLEND_SETUP_SIZE];
    GLuint Buffer[I915_DEST_SETUP_SIZE];
    GLuint Stipple[I915_STP_SETUP_SIZE];
-   GLuint Fog[I915_FOG_SETUP_SIZE];
+   GLuint Defaults[I915_DEF_SETUP_SIZE];
+   GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
    GLuint Constant[I915_CONSTANT_SIZE];
    GLuint ConstantSize;
    GLuint Program[I915_PROGRAM_SIZE];
    GLuint ProgramSize;
-   GLuint active;              /* I915_UPLOAD_* */
-   GLuint emitted;             /* I915_UPLOAD_* */
-};
-
-#define I915_FOG_PIXEL  2
-#define I915_FOG_VERTEX 1
-#define I915_FOG_NONE   0
 
-struct i915_context 
-{
-   struct intel_context intel;
+   /* Region pointers for relocation: 
+    */
+   struct intel_region *draw_region;
+   struct intel_region *depth_region;
+/*    struct intel_region *tex_region[I915_TEX_UNITS]; */
 
-   GLuint last_ReallyEnabled;
-   GLuint vertex_fog;
+   /* Regions aren't actually that appropriate here as the memory may
+    * be from a PBO or FBO.  Will have to do this for draw and depth for
+    * FBO's...
+    */
+   drm_intel_bo *tex_buffer[I915_TEX_UNITS];
+   GLuint tex_offset[I915_TEX_UNITS];
 
-   struct i915_fragment_program tex_program;
-   struct i915_fragment_program *current_program;
 
-   struct i915_hw_state meta, initial, state, *current;
+   GLuint active;               /* I915_UPLOAD_* */
+   GLuint emitted;              /* I915_UPLOAD_* */
 };
 
+struct i915_context
+{
+   struct intel_context intel;
+
+   GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
 
-typedef struct i915_context *i915ContextPtr;
-typedef struct i915_texture_object *i915TextureObjectPtr;
 
-#define I915_CONTEXT(ctx)      ((i915ContextPtr)(ctx))
+   struct i915_fragment_program *current_program;
+
+   drm_intel_bo *current_vb_bo;
+   unsigned int current_vertex_size;
 
+   struct i915_hw_state state;
+   uint32_t last_draw_offset;
+   GLuint last_sampler;
+};
 
 
 #define I915_STATECHANGE(i915, flag)                                   \
 do {                                                                   \
-   if (0) fprintf(stderr, "I915_STATECHANGE %x in %s\n", flag, __FUNCTION__);  \
    INTEL_FIREVERTICES( &(i915)->intel );                                       \
    (i915)->state.emitted &= ~(flag);                                   \
 } while (0)
 
 #define I915_ACTIVESTATE(i915, flag, mode)                     \
 do {                                                           \
-   if (0) fprintf(stderr, "I915_ACTIVESTATE %x %d in %s\n",    \
-                 flag, mode, __FUNCTION__);                    \
    INTEL_FIREVERTICES( &(i915)->intel );                               \
    if (mode)                                                   \
       (i915)->state.active |= (flag);                          \
@@ -259,7 +279,13 @@ do {                                                               \
 /*======================================================================
  * i915_vtbl.c
  */
-extern void i915InitVtbl( i915ContextPtr i915 );
+extern void i915InitVtbl(struct i915_context *i915);
+
+extern void
+i915_state_draw_region(struct intel_context *intel,
+                       struct i915_hw_state *state,
+                       struct intel_region *color_region,
+                       struct intel_region *depth_region);
 
 
 
@@ -288,70 +314,59 @@ do {                                                                      \
 /*======================================================================
  * i915_context.c
  */
-extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
-                                   __DRIcontextPrivate *driContextPriv,
-                                   void *sharedContextPrivate);
-
-
-/*======================================================================
- * i915_texprog.c
- */
-extern void i915ValidateTextureProgram( i915ContextPtr i915 );
+extern bool i915CreateContext(int api,
+                             const struct gl_config * mesaVis,
+                             __DRIcontext * driContextPriv,
+                              unsigned major_version,
+                              unsigned minor_version,
+                              uint32_t flags,
+                              unsigned *error,
+                             void *sharedContextPrivate);
 
 
 /*======================================================================
  * i915_debug.c
  */
-extern void i915_disassemble_program( const GLuint *program, GLuint sz );
-extern void i915_print_ureg( const char *msg, GLuint ureg );
+extern void i915_disassemble_program(const GLuint * program, GLuint sz);
+extern void i915_print_ureg(const char *msg, GLuint ureg);
 
 
 /*======================================================================
  * i915_state.c
  */
-extern void i915InitStateFunctions( struct dd_function_table *functions );
-extern void i915InitState( i915ContextPtr i915 );
-extern void i915_update_fog(GLcontext *ctxx);
+extern void i915InitStateFunctions(struct dd_function_table *functions);
+extern void i915InitState(struct i915_context *i915);
+extern void i915_update_stencil(struct gl_context * ctx);
+extern void i915_update_provoking_vertex(struct gl_context *ctx);
+extern void i915_update_sprite_point_enable(struct gl_context *ctx);
 
 
 /*======================================================================
  * i915_tex.c
  */
-extern void i915UpdateTextureState( intelContextPtr intel );
-extern void i915InitTextureFuncs( struct dd_function_table *functions );
-extern intelTextureObjectPtr i915AllocTexObj( struct gl_texture_object *texObj );
+extern void i915UpdateTextureState(struct intel_context *intel);
+extern void i915InitTextureFuncs(struct dd_function_table *functions);
 
 /*======================================================================
- * i915_metaops.c
+ * i915_fragprog.c
  */
-extern GLboolean
-i915TryTextureReadPixels( GLcontext *ctx,
-                         GLint x, GLint y, GLsizei width, GLsizei height,
-                         GLenum format, GLenum type,
-                         const struct gl_pixelstore_attrib *pack,
-                         GLvoid *pixels );
+extern void i915ValidateFragmentProgram(struct i915_context *i915);
+extern void i915InitFragProgFuncs(struct dd_function_table *functions);
 
-extern GLboolean
-i915TryTextureDrawPixels( GLcontext *ctx,
-                         GLint x, GLint y, GLsizei width, GLsizei height,
-                         GLenum format, GLenum type,
-                         const struct gl_pixelstore_attrib *unpack,
-                         const GLvoid *pixels );
+/*======================================================================
+ * Inline conversion functions.  These are better-typed than the
+ * macros used previously:
+ */
+static inline struct i915_context *
+i915_context(struct gl_context * ctx)
+{
+   return (struct i915_context *) ctx;
+}
 
-extern void 
-i915ClearWithTris( intelContextPtr intel, GLbitfield mask,
-                  GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch);
 
 
-extern void
-i915RotateWindow(intelContextPtr intel, __DRIdrawablePrivate *dPriv,
-                 GLuint srcBuf);
+#define I915_CONTEXT(ctx)      i915_context(ctx)
+
 
-/*======================================================================
- * i915_fragprog.c
- */
-extern void i915ValidateFragmentProgram( i915ContextPtr i915 );
-extern void i915InitFragProgFuncs( struct dd_function_table *functions );
-       
-#endif
 
+#endif