mesa: GL_ARB_shading_language_100 is not optional
[mesa.git] / src / mesa / drivers / dri / i915 / i915_context.h
index 7c091f3f92c9d394cb77f368ced680e3fa0894a9..f5c15960dd0b664a45ab09e8398f99c7de945ed2 100644 (file)
@@ -29,7 +29,6 @@
 #define I915CONTEXT_INC
 
 #include "intel_context.h"
-#include "i915_reg.h"
 
 #define I915_FALLBACK_TEXTURE           0x1000
 #define I915_FALLBACK_COLORMASK                 0x2000
 #define I915_FALLBACK_POLYGON_SMOOTH    0x40000
 #define I915_FALLBACK_POINT_SMOOTH      0x80000
 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN         0x100000
+#define I915_FALLBACK_DRAW_OFFSET       0x200000
+#define I915_FALLBACK_COORD_REPLACE     0x400000
 
 #define I915_UPLOAD_CTX              0x1
 #define I915_UPLOAD_BUFFERS          0x2
 #define I915_UPLOAD_STIPPLE          0x4
 #define I915_UPLOAD_PROGRAM          0x8
 #define I915_UPLOAD_CONSTANTS        0x10
-#define I915_UPLOAD_FOG              0x20
 #define I915_UPLOAD_INVARIENT        0x40
 #define I915_UPLOAD_DEFAULTS         0x80
 #define I915_UPLOAD_RASTER_RULES     0x100
+#define I915_UPLOAD_BLEND            0x200
 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
 #define I915_UPLOAD_TEX_0_SHIFT      16
 #define I915_DEST_SETUP_SIZE 18
 
 #define I915_CTXREG_STATE4             0
-#define I915_CTXREG_LI                 1
-#define I915_CTXREG_LIS2                       2
-#define I915_CTXREG_LIS4                       3
-#define I915_CTXREG_LIS5                       4
-#define I915_CTXREG_LIS6                       5
-#define I915_CTXREG_IAB                6
-#define I915_CTXREG_BLENDCOLOR0                7
-#define I915_CTXREG_BLENDCOLOR1                8
-#define I915_CTXREG_BF_STENCIL_OPS     9
-#define I915_CTXREG_BF_STENCIL_MASKS   10
-#define I915_CTX_SETUP_SIZE            11
-
-#define I915_FOGREG_COLOR              0
-#define I915_FOGREG_MODE0              1
-#define I915_FOGREG_MODE1              2
-#define I915_FOGREG_MODE2              3
-#define I915_FOGREG_MODE3              4
-#define I915_FOG_SETUP_SIZE            5
+#define I915_CTXREG_LI                 1
+#define I915_CTXREG_LIS2               2
+#define I915_CTXREG_LIS4               3
+#define I915_CTXREG_LIS5               4
+#define I915_CTXREG_LIS6               5
+#define I915_CTXREG_BF_STENCIL_OPS     6
+#define I915_CTXREG_BF_STENCIL_MASKS   7
+#define I915_CTX_SETUP_SIZE            8
+
+#define I915_BLENDREG_IAB              0
+#define I915_BLENDREG_BLENDCOLOR0      1
+#define I915_BLENDREG_BLENDCOLOR1      2
+#define I915_BLEND_SETUP_SIZE          3
 
 #define I915_STPREG_ST0        0
 #define I915_STPREG_ST1        1
@@ -122,6 +118,12 @@ enum {
 #define I915_MAX_CONSTANT      32
 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
 
+#define I915_MAX_TEX_INDIRECT 4
+#define I915_MAX_TEX_INSN     32
+#define I915_MAX_ALU_INSN     64
+#define I915_MAX_DECL_INSN    27
+#define I915_MAX_TEMPORARY    16
+
 #define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
                                I915_MAX_TEX_INSN + \
                                I915_MAX_ALU_INSN)
@@ -138,10 +140,10 @@ struct i915_fragment_program
 {
    struct gl_fragment_program FragProg;
 
-   GLboolean translated;
-   GLboolean params_uptodate;
-   GLboolean on_hardware;
-   GLboolean error;             /* If program is malformed for any reason. */
+   bool translated;
+   bool params_uptodate;
+   bool on_hardware;
+   bool error;             /* If program is malformed for any reason. */
 
    /** Record of which phases R registers were last written in. */
    GLuint register_phases[16];
@@ -157,7 +159,7 @@ struct i915_fragment_program
    /* TODO: split between the stored representation of a program and
     * the state used to build that representation.
     */
-   GLcontext *ctx;
+   struct gl_context *ctx;
 
    /* declarations contains the packet header. */
    GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
@@ -193,7 +195,7 @@ struct i915_fragment_program
    /* Helpers for i915_fragprog.c:
     */
    GLuint wpos_tex;
-   GLboolean depth_written;
+   bool depth_written;
 
    struct
    {
@@ -215,9 +217,9 @@ struct i915_fragment_program
 struct i915_hw_state
 {
    GLuint Ctx[I915_CTX_SETUP_SIZE];
+   GLuint Blend[I915_BLEND_SETUP_SIZE];
    GLuint Buffer[I915_DEST_SETUP_SIZE];
    GLuint Stipple[I915_STP_SETUP_SIZE];
-   GLuint Fog[I915_FOG_SETUP_SIZE];
    GLuint Defaults[I915_DEF_SETUP_SIZE];
    GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
@@ -236,7 +238,7 @@ struct i915_hw_state
     * be from a PBO or FBO.  Will have to do this for draw and depth for
     * FBO's...
     */
-   dri_bo *tex_buffer[I915_TEX_UNITS];
+   drm_intel_bo *tex_buffer[I915_TEX_UNITS];
    GLuint tex_offset[I915_TEX_UNITS];
 
 
@@ -244,22 +246,22 @@ struct i915_hw_state
    GLuint emitted;              /* I915_UPLOAD_* */
 };
 
-#define I915_FOG_PIXEL  2
-#define I915_FOG_VERTEX 1
-#define I915_FOG_NONE   0
-
 struct i915_context
 {
    struct intel_context intel;
 
    GLuint last_ReallyEnabled;
-   GLuint vertex_fog;
    GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
 
 
    struct i915_fragment_program *current_program;
 
-   struct i915_hw_state initial, state, *current;
+   drm_intel_bo *current_vb_bo;
+   unsigned int current_vertex_size;
+
+   struct i915_hw_state state;
+   uint32_t last_draw_offset;
+   GLuint last_sampler;
 };
 
 
@@ -317,9 +319,13 @@ do {                                                                       \
 /*======================================================================
  * i915_context.c
  */
-extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
-                                   __DRIcontext * driContextPriv,
-                                   void *sharedContextPrivate);
+extern bool i915CreateContext(int api,
+                             const struct gl_config * mesaVis,
+                             __DRIcontext * driContextPriv,
+                              unsigned major_version,
+                              unsigned minor_version,
+                              unsigned *error,
+                             void *sharedContextPrivate);
 
 
 /*======================================================================
@@ -334,9 +340,9 @@ extern void i915_print_ureg(const char *msg, GLuint ureg);
  */
 extern void i915InitStateFunctions(struct dd_function_table *functions);
 extern void i915InitState(struct i915_context *i915);
-extern void i915_update_fog(GLcontext * ctx);
-extern void i915_update_stencil(GLcontext * ctx);
-extern void i915_update_provoking_vertex(GLcontext *ctx);
+extern void i915_update_stencil(struct gl_context * ctx);
+extern void i915_update_provoking_vertex(struct gl_context *ctx);
+extern void i915_update_sprite_point_enable(struct gl_context *ctx);
 
 
 /*======================================================================
@@ -356,7 +362,7 @@ extern void i915InitFragProgFuncs(struct dd_function_table *functions);
  * macros used previously:
  */
 static INLINE struct i915_context *
-i915_context(GLcontext * ctx)
+i915_context(struct gl_context * ctx)
 {
    return (struct i915_context *) ctx;
 }