const GLfloat * values);
extern void i915_program_error(struct i915_fragment_program *p,
- const char *msg);
+ const char *fmt, ...);
extern void i915_init_program(struct i915_context *i915,
struct i915_fragment_program *p);
extern void i915_fini_program(struct i915_fragment_program *p);
-
-
+extern void i915_update_program(struct gl_context *ctx);
#endif