-static void i915StencilFunc(GLcontext *ctx, GLenum func, GLint ref,
- GLuint mask)
+static void
+i915StencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, GLint ref,
+ GLuint mask)
{
i915ContextPtr i915 = I915_CONTEXT(ctx);
int test = intel_translate_compare_func( func );
(test << S5_STENCIL_TEST_FUNC_SHIFT));
}
-static void i915StencilMask(GLcontext *ctx, GLuint mask)
+static void
+i915StencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask)
{
i915ContextPtr i915 = I915_CONTEXT(ctx);
}
-static void i915StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail,
- GLenum zpass)
+static void
+i915StencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, GLenum zfail,
+ GLenum zpass)
{
i915ContextPtr i915 = I915_CONTEXT(ctx);
int fop = intel_translate_stencil_op(fail);
functions->PolygonStipple = i915PolygonStipple;
functions->Scissor = i915Scissor;
functions->ShadeModel = i915ShadeModel;
- functions->StencilFunc = i915StencilFunc;
- functions->StencilMask = i915StencilMask;
- functions->StencilOp = i915StencilOp;
+ functions->StencilFuncSeparate = i915StencilFuncSeparate;
+ functions->StencilMaskSeparate = i915StencilMaskSeparate;
+ functions->StencilOpSeparate = i915StencilOpSeparate;
}