}
/* This function makes sure that the proper enables are
- * set for LogicOp, Independant Alpha Blend, and Blending.
+ * set for LogicOp, Independent Alpha Blend, and Blending.
* It needs to be called from numerous places where we
- * could change the LogicOp or Independant Alpha Blend without subsequent
+ * could change the LogicOp or Independent Alpha Blend without subsequent
* calls to glEnable.
*/
static void
GLubyte r, g, b, a;
GLuint dw;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]);
int test = intel_translate_compare_func(func);
GLuint dw;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
dw = i915->state.Ctx[I915_CTXREG_LIS6];
dw &= ~S6_DEPTH_TEST_FUNC_MASK;
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint dw;
- DBG("%s flag (%d)\n", __FUNCTION__, flag);
+ DBG("%s flag (%d)\n", __func__, flag);
if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits)
flag = false;
intelCalcViewport(struct gl_context * ctx)
{
struct intel_context *intel = intel_context(ctx);
- double scale[3], translate[3];
+ float scale[3], translate[3];
_mesa_get_viewport_xform(ctx, 0, scale, translate);
if (!ctx->DrawBuffer)
return;
- DBG("%s %d,%d %dx%d\n", __FUNCTION__,
+ DBG("%s %d,%d %dx%d\n", __func__,
ctx->Scissor.ScissorArray[0].X, ctx->Scissor.ScissorArray[0].Y,
ctx->Scissor.ScissorArray[0].Width, ctx->Scissor.ScissorArray[0].Height);
x2 = ctx->Scissor.ScissorArray[0].X
+ ctx->Scissor.ScissorArray[0].Width - 1;
y2 = y1 + ctx->Scissor.ScissorArray[0].Height - 1;
- DBG("%s %d..%d,%d..%d (inverted)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (inverted)\n", __func__, x1, x2, y1, y2);
}
else {
/* FBO - not inverted
+ ctx->Scissor.ScissorArray[0].Width - 1;
y2 = ctx->Scissor.ScissorArray[0].Y
+ ctx->Scissor.ScissorArray[0].Height - 1;
- DBG("%s %d..%d,%d..%d (not inverted)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (not inverted)\n", __func__, x1, x2, y1, y2);
}
x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1);
x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1);
y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1);
- DBG("%s %d..%d,%d..%d (clamped)\n", __FUNCTION__, x1, x2, y1, y2);
+ DBG("%s %d..%d,%d..%d (clamped)\n", __func__, x1, x2, y1, y2);
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
i915->state.Buffer[I915_DESTREG_SR1] = (y1 << 16) | (x1 & 0xffff);
struct i915_context *i915 = I915_CONTEXT(ctx);
int tmp = intel_translate_logic_op(opcode);
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
I915_STATECHANGE(i915, I915_UPLOAD_CTX);
i915->state.Ctx[I915_CTXREG_STATE4] &= ~LOGICOP_MASK;
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint mode, dw;
- DBG("%s %d\n", __FUNCTION__,
+ DBG("%s %d\n", __func__,
ctx->DrawBuffer ? ctx->DrawBuffer->Name : 0);
if (!ctx->Polygon.CullFlag) {
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_LINE_WIDTH_MASK;
int width;
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
width = (int) (widthf * 2);
width = CLAMP(width, 1, 0xf);
int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
GLint point_size = (int) round(size);
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
point_size = CLAMP(point_size, 1, 255);
lis4 |= point_size << S4_POINT_WIDTH_SHIFT;
struct i915_context *i915 = I915_CONTEXT(ctx);
GLuint tmp = i915->state.Ctx[I915_CTXREG_LIS5] & ~S5_WRITEDISABLE_MASK;
- DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __FUNCTION__, r, g, b,
+ DBG("%s r(%d) g(%d) b(%d) a(%d)\n", __func__, r, g, b,
a);
if (!r)
static void
i915LightModelfv(struct gl_context * ctx, GLenum pname, const GLfloat * param)
{
- DBG("%s\n", __FUNCTION__);
+ DBG("%s\n", __func__);
if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
update_specular(ctx);