i915: Fix gl_Fragcoord interpolation
[mesa.git] / src / mesa / drivers / dri / i915 / i915_vtbl.c
index c41cd37bcc23564642b8d0d00f5e46515f7b21c8..6a0a121856d7943a9f3309b774ebd753a5b03102 100644 (file)
@@ -176,7 +176,7 @@ i915_emit_invarient_state(struct intel_context *intel)
 {
    BATCH_LOCALS;
 
-   BEGIN_BATCH(17);
+   BEGIN_BATCH(15);
 
    OUT_BATCH(_3DSTATE_AA_CMD |
              AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -200,11 +200,6 @@ i915_emit_invarient_state(struct intel_context *intel)
              CSB_TCB(3, 3) |
              CSB_TCB(4, 4) | CSB_TCB(5, 5) | CSB_TCB(6, 6) | CSB_TCB(7, 7));
 
-   /* Need to initialize this to zero.
-    */
-   OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(3) | (0));
-   OUT_BATCH(0);
-
    OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD);
    OUT_BATCH(0);
    OUT_BATCH(0);