/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel, state, size, false)
+ intel_batchbuffer_data(intel, state, size)
static GLuint
get_dirty(struct i915_hw_state *state)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- false);
+ get_state_size(state) +
+ INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
if (intel->batch.bo == NULL) {
state[1] = buffer_id;
if (region != NULL) {
- state[1] |= BUF_3D_PITCH(region->pitch * region->cpp);
+ state[1] |= BUF_3D_PITCH(region->pitch);
if (region->tiling != I915_TILING_NONE) {
state[1] |= BUF_3D_TILED_SURFACE;
static uint32_t i915_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
{
- [MESA_FORMAT_ARGB8888] = DV_PF_8888,
- [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_B8G8R8A8_UNORM] = DV_PF_8888,
+ [MESA_FORMAT_B8G8R8X8_UNORM] = DV_PF_8888,
[MESA_FORMAT_RGB565] = DV_PF_565 | DITHER_FULL_ALWAYS,
[MESA_FORMAT_ARGB1555] = DV_PF_1555 | DITHER_FULL_ALWAYS,
[MESA_FORMAT_ARGB4444] = DV_PF_4444 | DITHER_FULL_ALWAYS,
};
static bool
-i915_render_target_supported(struct intel_context *intel, gl_format format)
+i915_render_target_supported(struct intel_context *intel,
+ struct gl_renderbuffer *rb)
{
+ mesa_format format = rb->Format;
+
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||
- format == MESA_FORMAT_Z16) {
+ format == MESA_FORMAT_Z_UNORM16) {
return true;
}
draw_offset = (draw_y << 16) | draw_x;
+ FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET,
+ (ctx->DrawBuffer->Width + draw_x > 2048) ||
+ (ctx->DrawBuffer->Height + draw_y > 2048));
/* When changing drawing rectangle offset, an MI_FLUSH is first required. */
if (draw_offset != i915->last_draw_offset) {
- FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET,
- (ctx->DrawBuffer->Width + draw_x > 2048) ||
- (ctx->DrawBuffer->Height + draw_y > 2048));
-
state->Buffer[I915_DESTREG_DRAWRECT0] = MI_FLUSH | INHIBIT_FLUSH_RENDER_CACHE;
i915->last_draw_offset = draw_offset;
} else
fb->_NumColorDrawBuffers);
intel->NewGLState |= _NEW_BUFFERS;
- /* update viewport since it depends on window size */
- intelCalcViewport(ctx);
-
/* Set state we know depends on drawable parameters:
*/
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- ctx->Driver.DepthRange(ctx, ctx->Viewport.Near, ctx->Viewport.Far);
+ intelCalcViewport(ctx);
+ ctx->Driver.Scissor(ctx);
/* Update culling direction which changes depending on the
* orientation of the buffer:
(void) dirty;
}
-/** Return false; i915 does not support HiZ. */
-static bool
-i915_is_hiz_depth_format(struct intel_context *intel,
- gl_format format)
-{
- return false;
-}
-
static void
i915_invalidate_state(struct intel_context *intel, GLuint new_state)
{
i915->intel.vtbl.finish_batch = intel_finish_vb;
i915->intel.vtbl.invalidate_state = i915_invalidate_state;
i915->intel.vtbl.render_target_supported = i915_render_target_supported;
- i915->intel.vtbl.is_hiz_depth_format = i915_is_hiz_depth_format;
}