intel: Remove redundant fields from struct intel_context
[mesa.git] / src / mesa / drivers / dri / i915 / intel_blit.c
deleted file mode 100644 (file)
index b00b0d9e1b528111fa57b007a9e0fd7e4f2ea9e1..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,489 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-
-#include <stdio.h>
-#include <errno.h>
-
-#include "mtypes.h"
-#include "context.h"
-#include "enums.h"
-
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_context.h"
-#include "intel_fbo.h"
-#include "intel_reg.h"
-#include "intel_regions.h"
-#include "vblank.h"
-
-#define FILE_DEBUG_FLAG DEBUG_BLIT
-
-/**
- * Copy the back color buffer to the front color buffer. 
- * Used for SwapBuffers().
- */
-void
-intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
-                const drm_clip_rect_t * rect)
-{
-
-   struct intel_context *intel;
-   const intelScreenPrivate *intelScreen;
-
-   DBG("%s\n", __FUNCTION__);
-
-   assert(dPriv);
-
-   intel = intelScreenContext(dPriv->driScreenPriv->private);
-   if (!intel)
-      return;
-
-   intelScreen = intel->intelScreen;
-
-   if (intel->last_swap_fence) {
-      dri_fence_wait(intel->last_swap_fence);
-      dri_fence_unreference(intel->last_swap_fence);
-      intel->last_swap_fence = NULL;
-   }
-   intel->last_swap_fence = intel->first_swap_fence;
-   intel->first_swap_fence = NULL;
-
-   /* The LOCK_HARDWARE is required for the cliprects.  Buffer offsets
-    * should work regardless.
-    */
-   LOCK_HARDWARE(intel);
-
-   if (dPriv && dPriv->numClipRects) {
-      struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
-      const struct intel_region *frontRegion
-        = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
-      const struct intel_region *backRegion
-        = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
-      const int nbox = dPriv->numClipRects;
-      const drm_clip_rect_t *pbox = dPriv->pClipRects;
-      const int pitch = frontRegion->pitch;
-      const int cpp = frontRegion->cpp;
-      int BR13, CMD;
-      int i;
-
-      ASSERT(intel_fb);
-      ASSERT(intel_fb->Base.Name == 0);    /* Not a user-created FBO */
-      ASSERT(frontRegion);
-      ASSERT(backRegion);
-      ASSERT(frontRegion->pitch == backRegion->pitch);
-      ASSERT(frontRegion->cpp == backRegion->cpp);
-
-      if (cpp == 2) {
-        BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24);
-        CMD = XY_SRC_COPY_BLT_CMD;
-      }
-      else {
-        BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25);
-        CMD = (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
-      }
-
-      for (i = 0; i < nbox; i++, pbox++) {
-        drm_clip_rect_t box;
-
-        if (pbox->x1 > pbox->x2 ||
-            pbox->y1 > pbox->y2 ||
-            pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height)
-           continue;
-
-        box = *pbox;
-
-        if (rect) {
-           if (rect->x1 > box.x1)
-              box.x1 = rect->x1;
-           if (rect->y1 > box.y1)
-              box.y1 = rect->y1;
-           if (rect->x2 < box.x2)
-              box.x2 = rect->x2;
-           if (rect->y2 < box.y2)
-              box.y2 = rect->y2;
-
-           if (box.x1 > box.x2 || box.y1 > box.y2)
-              continue;
-        }
-
-        BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
-        OUT_BATCH(CMD);
-        OUT_BATCH(BR13);
-        OUT_BATCH((pbox->y1 << 16) | pbox->x1);
-        OUT_BATCH((pbox->y2 << 16) | pbox->x2);
-
-        OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
-                  0);
-        OUT_BATCH((pbox->y1 << 16) | pbox->x1);
-        OUT_BATCH(BR13 & 0xffff);
-        OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
-                  0);
-
-        ADVANCE_BATCH();
-      }
-
-      if (intel->first_swap_fence)
-        dri_fence_unreference(intel->first_swap_fence);
-      intel_batchbuffer_flush(intel->batch);
-      intel->first_swap_fence = intel->batch->last_fence;
-      dri_fence_reference(intel->first_swap_fence);
-   }
-
-   UNLOCK_HARDWARE(intel);
-}
-
-
-
-
-void
-intelEmitFillBlit(struct intel_context *intel,
-                  GLuint cpp,
-                  GLshort dst_pitch,
-                  dri_bo *dst_buffer,
-                  GLuint dst_offset,
-                  GLshort x, GLshort y, GLshort w, GLshort h, GLuint color)
-{
-   GLuint BR13, CMD;
-   BATCH_LOCALS;
-
-   dst_pitch *= cpp;
-
-   switch (cpp) {
-   case 1:
-   case 2:
-   case 3:
-      BR13 = dst_pitch | (0xF0 << 16) | (1 << 24);
-      CMD = XY_COLOR_BLT_CMD;
-      break;
-   case 4:
-      BR13 = dst_pitch | (0xF0 << 16) | (1 << 24) | (1 << 25);
-      CMD = (XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
-      break;
-   default:
-      return;
-   }
-
-   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
-       __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
-
-
-   BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
-   OUT_BATCH(CMD);
-   OUT_BATCH(BR13);
-   OUT_BATCH((y << 16) | x);
-   OUT_BATCH(((y + h) << 16) | (x + w));
-   OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
-   OUT_BATCH(color);
-   ADVANCE_BATCH();
-}
-
-
-static GLuint translate_raster_op(GLenum logicop)
-{
-   switch(logicop) {
-   case GL_CLEAR: return 0x00;
-   case GL_AND: return 0x88;
-   case GL_AND_REVERSE: return 0x44;
-   case GL_COPY: return 0xCC;
-   case GL_AND_INVERTED: return 0x22;
-   case GL_NOOP: return 0xAA;
-   case GL_XOR: return 0x66;
-   case GL_OR: return 0xEE;
-   case GL_NOR: return 0x11;
-   case GL_EQUIV: return 0x99;
-   case GL_INVERT: return 0x55;
-   case GL_OR_REVERSE: return 0xDD;
-   case GL_COPY_INVERTED: return 0x33;
-   case GL_OR_INVERTED: return 0xBB;
-   case GL_NAND: return 0x77;
-   case GL_SET: return 0xFF;
-   default: return 0;
-   }
-}
-
-
-/* Copy BitBlt
- */
-void
-intelEmitCopyBlit(struct intel_context *intel,
-                  GLuint cpp,
-                  GLshort src_pitch,
-                  dri_bo *src_buffer,
-                  GLuint src_offset,
-                  GLshort dst_pitch,
-                  dri_bo *dst_buffer,
-                  GLuint dst_offset,
-                  GLshort src_x, GLshort src_y,
-                  GLshort dst_x, GLshort dst_y, 
-                 GLshort w, GLshort h,
-                 GLenum logic_op)
-{
-   GLuint CMD, BR13;
-   int dst_y2 = dst_y + h;
-   int dst_x2 = dst_x + w;
-   BATCH_LOCALS;
-
-
-   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
-       __FUNCTION__,
-       src_buffer, src_pitch, src_offset, src_x, src_y,
-       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
-
-   src_pitch *= cpp;
-   dst_pitch *= cpp;
-
-   switch (cpp) {
-   case 1:
-   case 2:
-   case 3:
-      BR13 = (((GLint) dst_pitch) & 0xffff) | 
-        (translate_raster_op(logic_op) << 16) | (1 << 24);
-      CMD = XY_SRC_COPY_BLT_CMD;
-      break;
-   case 4:
-      BR13 =
-         (((GLint) dst_pitch) & 0xffff) | 
-        (translate_raster_op(logic_op) << 16) | (1 << 24) | (1 << 25);
-      CMD =
-         (XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB);
-      break;
-   default:
-      return;
-   }
-
-   if (dst_y2 < dst_y || dst_x2 < dst_x) {
-      return;
-   }
-
-   /* Initial y values don't seem to work with negative pitches.  If
-    * we adjust the offsets manually (below), it seems to work fine.
-    *
-    * On the other hand, if we always adjust, the hardware doesn't
-    * know which blit directions to use, so overlapping copypixels get
-    * the wrong result.
-    */
-   if (dst_pitch > 0 && src_pitch > 0) {
-      BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
-      OUT_BATCH(CMD);
-      OUT_BATCH(BR13);
-      OUT_BATCH((dst_y << 16) | dst_x);
-      OUT_BATCH((dst_y2 << 16) | dst_x2);
-      OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
-      OUT_BATCH((src_y << 16) | src_x);
-      OUT_BATCH(((GLint) src_pitch & 0xffff));
-      OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, src_offset);
-      ADVANCE_BATCH();
-   }
-   else {
-      BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
-      OUT_BATCH(CMD);
-      OUT_BATCH(BR13);
-      OUT_BATCH((0 << 16) | dst_x);
-      OUT_BATCH((h << 16) | dst_x2);
-      OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
-                dst_offset + dst_y * dst_pitch);
-      OUT_BATCH((0 << 16) | src_x);
-      OUT_BATCH(((GLint) src_pitch & 0xffff));
-      OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
-                src_offset + src_y * src_pitch);
-      ADVANCE_BATCH();
-   }
-}
-
-
-/**
- * Use blitting to clear the renderbuffers named by 'flags'.
- * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
- * since that might include software renderbuffers or renderbuffers
- * which we're clearing with triangles.
- * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
- */
-void
-intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
-{
-   struct intel_context *intel = intel_context(ctx);
-   struct gl_framebuffer *fb = ctx->DrawBuffer;
-   GLuint clear_depth;
-   GLbitfield skipBuffers = 0;
-   BATCH_LOCALS;
-
-   DBG("%s %x\n", __FUNCTION__, mask);
-
-   /*
-    * Compute values for clearing the buffers.
-    */
-   clear_depth = 0;
-   if (mask & BUFFER_BIT_DEPTH) {
-      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
-   }
-   if (mask & BUFFER_BIT_STENCIL) {
-      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
-   }
-
-   /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
-    * the loop below.
-    */
-   if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
-      skipBuffers = BUFFER_BIT_STENCIL;
-   }
-
-   /* XXX Move this flush/lock into the following conditional? */
-   intelFlush(&intel->ctx);
-   LOCK_HARDWARE(intel);
-
-   if (intel->numClipRects) {
-      GLint cx, cy, cw, ch;
-      drm_clip_rect_t clear;
-      int i;
-
-      /* Get clear bounds after locking */
-      cx = fb->_Xmin;
-      cy = fb->_Ymin;
-      cw = fb->_Xmax - cx;
-      ch = fb->_Ymax - cy;
-
-      if (fb->Name == 0) {
-         /* clearing a window */
-
-         /* flip top to bottom */
-         clear.x1 = cx + intel->drawX;
-         clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
-         clear.x2 = clear.x1 + cw;
-         clear.y2 = clear.y1 + ch;
-      }
-      else {
-         /* clearing FBO */
-         assert(intel->numClipRects == 1);
-         assert(intel->pClipRects == &intel->fboRect);
-         clear.x1 = cx;
-         clear.y1 = cy;
-         clear.x2 = clear.x1 + cw;
-         clear.y2 = clear.y1 + ch;
-         /* no change to mask */
-      }
-
-      for (i = 0; i < intel->numClipRects; i++) {
-         const drm_clip_rect_t *box = &intel->pClipRects[i];
-         drm_clip_rect_t b;
-         GLuint buf;
-         GLuint clearMask = mask;      /* use copy, since we modify it below */
-         GLboolean all = (cw == fb->Width && ch == fb->Height);
-
-         if (!all) {
-            intel_intersect_cliprects(&b, &clear, box);
-         }
-         else {
-            b = *box;
-         }
-
-         if (0)
-            _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
-                         b.x1, b.y1, b.x2, b.y2, mask);
-
-         /* Loop over all renderbuffers */
-         for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
-            const GLbitfield bufBit = 1 << buf;
-            if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
-               /* OK, clear this renderbuffer */
-               struct intel_region *irb_region =
-                 intel_get_rb_region(fb, buf);
-               dri_bo *write_buffer =
-                  intel_region_buffer(intel->intelScreen, irb_region,
-                                      all ? INTEL_WRITE_FULL :
-                                      INTEL_WRITE_PART);
-
-               GLuint clearVal;
-               GLint pitch, cpp;
-               GLuint BR13, CMD;
-
-               ASSERT(irb_region);
-
-               pitch = irb_region->pitch;
-               cpp = irb_region->cpp;
-
-               DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
-                   __FUNCTION__,
-                   irb_region->buffer, (pitch * cpp),
-                   irb_region->draw_offset,
-                   b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
-
-
-               /* Setup the blit command */
-               if (cpp == 4) {
-                  BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25);
-                  if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
-                     CMD = XY_COLOR_BLT_CMD;
-                     if (clearMask & BUFFER_BIT_DEPTH)
-                        CMD |= XY_BLT_WRITE_RGB;
-                     if (clearMask & BUFFER_BIT_STENCIL)
-                        CMD |= XY_BLT_WRITE_ALPHA;
-                  }
-                  else {
-                     /* clearing RGBA */
-                     CMD = XY_COLOR_BLT_CMD |
-                       XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
-                  }
-               }
-               else {
-                  ASSERT(cpp == 2 || cpp == 0);
-                  BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24);
-                  CMD = XY_COLOR_BLT_CMD;
-               }
-
-               if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
-                  clearVal = clear_depth;
-               }
-               else {
-                  clearVal = (cpp == 4)
-                     ? intel->ClearColor8888 : intel->ClearColor565;
-               }
-               /*
-                  _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
-                  buf, irb->Base.Name);
-                */
-              intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
-
-               BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
-               OUT_BATCH(CMD);
-               OUT_BATCH(BR13);
-               OUT_BATCH((b.y1 << 16) | b.x1);
-               OUT_BATCH((b.y2 << 16) | b.x2);
-               OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
-                         irb_region->draw_offset);
-               OUT_BATCH(clearVal);
-               ADVANCE_BATCH();
-               clearMask &= ~bufBit;    /* turn off bit, for faster loop exit */
-            }
-         }
-      }
-      intel_batchbuffer_flush(intel->batch);
-   }
-
-   UNLOCK_HARDWARE(intel);
-}
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..dd6c8d17c2802ce43ddd3e96f326963284d2d6f6
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_blit.c
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