/** System memory buffer data, if not using a BO to store the data. */
void *sys_buffer;
- drm_intel_bo *range_map_bo;
- void *range_map_buffer;
- unsigned int range_map_offset;
- GLsizei range_map_size;
+ drm_intel_bo *range_map_bo[MAP_COUNT];
+ void *range_map_buffer[MAP_COUNT];
bool source;
};
/* Get the bm buffer associated with a GL bufferobject:
*/
drm_intel_bo *intel_bufferobj_buffer(struct intel_context *intel,
- struct intel_buffer_object *obj,
- GLuint flag);
+ struct intel_buffer_object *obj);
drm_intel_bo *intel_bufferobj_source(struct intel_context *intel,
struct intel_buffer_object *obj,
GLuint align,